Ways to Transform into a Vampire in Oblivion Remastered

For those players eager to immerse themselves in the dark underbelly of Oblivion as formidable vampires, this guide serves as an essential resource. Embracing the night as a vampire is entirely feasible, but understanding the process for transformation, along with the inherent advantages and disadvantages, is crucial in deciding whether to embark on such a macabre journey.

Within this guide, you’ll discover the steps needed to transition into a creature of the night, savoring the taste of blood and wielding newfound powers that come with a vampiric existence.

Turning Into a Vampire in Oblivion Remastered

Contracting Vampirism
Barren Cave Location

The quickest method to acquire vampirism in Oblivion Remastered is to venture into the Barren Cave, located on the eastbound road from the Imperial City toward Cheydinhal, just south of the Blue Road. Inside the cave, players will encounter two hostile vampires. Engaging with them will lead to the contraction of Porphyric Hemophilia, which is indicated on the top left corner of the screen. This condition signals the onset of vampirism, allowing players to exit the Barren Cave.

Alternatively, one can become a vampire by completing all contracts given by Vicente Valtieri of the Dark Brotherhood, though this method is significantly more time-consuming than the direct path through the Barren Cave.

Having contracted Porphyric Hemophilia, players must spend approximately three in-game days before resting. On the third day, sleeping will prompt a confirmation message stating that the player has successfully become a vampire, paving the way for a nocturnal existence.

Benefits of Being a Vampire in Oblivion Remastered

Active Vampire Effects
Vampire Status in Oblivion

Embracing vampirism in Oblivion Remastered brings an array of active effects that can enhance gameplay. Below are the primary benefits associated with being a vampire:

Fortify Acrobatics

+5

Fortify Athletics

+5

Fortify Destruction

+5

Fortify Hand-to-Hand

+5

Fortify Illusion

+5

Fortify Mysticism

+5

Fortify Sneak

+5

Fortify Speed

+5

Fortify Strength

+5

Fortify Willpower

+5

Resist Disease

100%

Resist Normal Weapons

5%

Resist Paralysis

100%

In addition to these stat enhancements and resistances, vampires gain access to unique magical spells that evolve at each stage of vampirism. There are four stages total, with progression to higher stages occurring after 24 hours without feeding:

Vampire Stage

Spell

Description

Stage One

Hunter’s Sight

Grants dark vision for 30 seconds

Stage Two

Vampire’s Seduction

Charm NPCs with a 50-point disposition effect

Stage Three

Reign of Terror

Causes incapacitation in NPCs, preventing spellcasting and reducing morale for 60 seconds

Stage Four

Embrace of Shadows

Grants invisibility for 180 seconds

Disadvantages of Being a Vampire in Oblivion Remastered

Vampire in the Sun

However, the drawbacks of vampirism significantly overshadow its benefits. A primary concern is the inability to venture outside during daylight hours. The sunlight inflicts damage, making it hazardous to traverse the overworld when the sun shines. Moreover, players will develop an increased vulnerability to fire damage, which can be particularly detrimental considering many adversaries wield fire-based attacks.

At stage four of vampirism, players also lose the ability to interact with NPCs, limiting quest engagement and overall gameplay enjoyment. To reduce vampirism effects, leveling down from stage four requires feeding on living NPCs, further complicating the situation.

Feeding as a Vampire in Oblivion Remastered

Feeding as a Vampire

Now that players have embraced their vampiric nature, they will face an escalating hunger. For each day players fail to feed, their vampirism stage will rise, potentially reaching stage four. To alleviate hunger, players must feed on humanoid NPCs, specifically targeting those who are asleep. Executing stealthy break-ins at night to locate unsuspecting sleeping NPCs is key in resetting the vampirism stages back to stage one. However, be cautious, as being spotted while feeding will provoke hostile reactions from guards.

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