Following their recent victory over Rader in Split Fiction, Zoe and Mio are nearing the conclusion of their journey. However, Rader, stung by his prior humiliation, is determined to retaliate and will not yield without a struggle. Hazelight Studios continues to showcase its prowess in inventive level design, and the arrangement found in A New Perspective could potentially redefine standards for platforming games.
This guide aims to provide essential tips and strategies to help you and your partner navigate this challenging subchapter. The developers have reserved their most compelling elements for the finale, and fans can agree that this particular segment certainly lives up to expectations. Rader is at his wits’ end and shows an utter lack of remorse, demonstrating a willingness to fight ferociously rather than be outsmarted by the two courageous protagonists.
Disclaimer: This article may contain significant spoilers related to the Split chapter.
Exploring New Perspectives in Split Fiction

After prevailing against Rader in the preceding segment, Zoe and Mio have proven their mettle against a formidable foe. In retaliation, Rader has cast them into a surreal dimension, where one heroine finds herself trapped within the confines of a television while the other roams freely around the screen. This serves as yet another testament to the developers’ imaginative approach, presenting players with a reality-bending challenge that tests their skills and perception.
In this new realm, Mio appears startled to see Zoe perched above her, encased within a massive TV screen that acts as a barrier. Yet, their partnership remains intact; Zoe, though detached from this reality, can influence the environment by stomping on the screen, assisting Mio in navigating various obstacles.
Players may find the dynamics of this subchapter somewhat disorienting, particularly if sharing a screen. Zoe’s actions are depicted on the screen while Mio adopts a top-down view, leading to an experience that, despite the visual separation, maintains the feeling of cohesive interaction between the heroines.
Navigating A New Perspective
The adventure kicks off with Zoe and Mio once again separated. Nevertheless, Zoe can lend support by clearing Mio’s path. The first hurdle they face is a gigantic door, which stands no chance against Zoe’s stomping prowess on the TV screen. This action results in static feedback on the screen, propelling Mio into a 2D side-scrolling segment where she will encounter wooden platforms and green chains. Zoe must continue stomping the green prompts to elevate these platforms, enabling Mio to ascend.
Maintaining momentum is crucial; should Zoe cease her stomping, the platform will slide back down. The next segment demands Zoe to manipulate the platforms, flipping them and forging a route for Mio’s progress. Players will experience more static feedback, a cue to employ all the skills acquired throughout their journey, including double jumps and air dashes, to successfully navigate this environment.

Once Mio successfully navigates through this section, the screen once again displays static feedback, and Rader interrupts the heroines as they strategize. He shatters the platform beneath them, sending Mio into a new sci-fi-inspired reality.
In this alternate world, Zoe must focus on stomping the dark gray crates marked with an X so that Mio can maneuver around the lighter gray counterparts to ascend. Speed and coordination are vital for Mio’s survival in this perilous environment, necessitating seamless communication between players to ensure that the stamping actions do not inadvertently trap Mio.
It is important to synchronize movements at this stage, as a grinder positioned on the left threatens to crush anything in its path. Mio must expertly execute double jumps and air dashes to access further crates while evading potential danger. Upon reaching the area’s end, Rader reappears in a fit of rage, further escalating the tension as he damages the TV screen to transition into the next subchapter.
Players can now enjoy Split Fiction on PlayStation 5, Xbox Series X and S, and PC.