Top 5 Valorant Abilities That Require Immediate Nerfing

Valorant operates in an ever-evolving landscape driven by the diverse abilities of its agents. The impact these abilities have on match outcomes underscores the importance of consistent balancing to foster fair, competitive play. As we delve further into Season 2025, certain abilities have garnered attention for being disproportionately powerful, igniting discussions on the necessity of nerfs to sustain equilibrium in gameplay.

This article explores five abilities that are candidates for reevaluation and potential adjustments in Valorant.

Essential Nerfs: Five Abilities in Valorant

1) Tejo’s Special Delivery

Tejo’s Special Delivery serves as a versatile grenade designed to bounce off surfaces before attaching itself to the first object it contacts. This makes it an effective choice for flushing out opponents from concealed positions. Upon detonation, it unleashes a concussion effect that disrupts the movement and combat efficiency of all impacted players.

While this ability excels at initiating conflicts and forcing enemies into the open, the duration of the concussion appears excessively punishing—often leaving players with insufficient time to recover or reposition themselves.

Tejo's Special Delivery (Image via Riot Games)
Tejo’s Special Delivery (Image via Riot Games)

By reducing the concussion duration, a more equitable gameplay experience could be achieved, allowing affected players the chance to regroup and counter, while still preserving the grenade’s inherent utility.

2) Waylay’s Saturate

Waylay’s Saturate ability enables the agent to throw a cluster of light that detonates upon contact with the ground, significantly slowing the movement and weapon handling of nearby players. While beneficial for disrupting enemy strategies, the protracted impact duration can hinder both attackers and defenders, restricting their mobility and engagement avenues.

Many players find themselves trapped in situations with limited capacity for counteraction.

Waylay's Saturate (Image via Riot Games)
Waylay’s Saturate (Image via Riot Games)

Shortening the duration of this hindering effect could create a balance, allowing opponents the necessary time to recover and retake control while maintaining the ability’s effectiveness.

3) Neon’s Overdrive

Neon’s Overdrive ultimate allows her to unleash her maximum speed and agility, enabling her to fire a devastating lightning beam with remarkable precision while maintaining excellent accuracy during rapid movements. This combination creates a challenging scenario for opponents, as hitting Neon becomes extremely difficult while she consistently applies pressure with damage.

This leads to overbearing dominance in engagements with virtually no room for counterplay.

Neon's Overdrive (Image via Riot Games)
Neon’s Overdrive (Image via Riot Games)

To mitigate this ability’s overpowering nature, a slight increase in energy consumption per shot could command players to be more judicious with their resources, resulting in a more balanced experience without undermining Neon’s fundamental playstyle.

4) Vyse’s Shear

Vyse’s Shear ability functions as a clever trap that springs into action when an enemy crosses its threshold. Upon activation, an indestructible wall rises to obstruct the enemy’s escape, restricting mobility for a brief period before it ultimately dissolves.

This ability proves particularly oppressive in post-plant scenarios, as the lack of counterplay leaves players with few options to regain control over a site.

Vyse's Shear (Image via Riot Games)
Vyse’s Shear (Image via Riot Games)

Incorporating a breakable aspect to Shear could empower players with a chance to counter its effects, emphasizing skillful play while retaining Vyse’s strategic advantage.

5) Iso’s Undercut

Iso’s Undercut ability grants him the power to shoot a molecular bolt that can bypass walls and obstacles, making it particularly effective for initiating engagements. Any player caught in its trajectory becomes vulnerable and suppressed for approximately four seconds, rendering them unable to utilize abilities and exposing them to increased damage.

While this ability provides Iso a significant tactical edge in eliminations, the duration may feel excessively punishing, limiting players’ opportunities to evade or retaliate.

Iso's Undercut (Image via Riot Games)
Iso’s Undercut (Image via Riot Games)

A slight reduction in the suppression duration would foster a more balanced environment, encouraging strategic gameplay and reducing reliance on overpowering abilities.

In conclusion, maintaining the delicate balance of Valorant‘s dynamic meta necessitates ongoing assessment and modification of agent abilities. Addressing overpowered skills through thoughtfully considered nerfs can significantly enhance the overall gaming experience, ensuring that skill and strategy remain paramount in competitive play.

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