Currently, Schedule 1 is experiencing remarkable success as one of the best-selling titles on Steam, with its popularity steadily increasing daily. The developers have an ambitious roadmap for future updates, and the lead developer has committed to providing frequent updates, fostering a vibrant community around the game.
While the game continues to gain traction, a number of eager fans are actively engaging in discussions on Steam and X, proposing new ideas and features they’d love to see implemented. Below are some of the most requested improvements and additions from the player community.
Highly Requested Features for Schedule 1
1) Enhanced Inventory with Backpacks

A prevalent request from players is the inclusion of backpacks to augment personal inventory space. Currently, the eight-slot inventory can limit gameplay, as items can only be stored in vehicles or safehouses. Offering backpacks of varying sizes and weight limits would greatly enhance the convenience of purchasing items in bulk and transporting larger orders safely.
2) Introduction of Property Reselling

As it stands, properties remain with players indefinitely after purchase. This mechanic may feel appropriate early in the game, but as players expand their empire and seek premium locations, older properties can become obsolete. Implementing a property reselling feature would enable players to sell unwanted properties and generate additional funds, encouraging strategic real estate management.
3) Meaningful Use of Firearms

Despite the availability of firearms within the game, they currently lack significance, as players can evade police easily, and most NPCs can be subdued without weapons. Players have suggested adding elements such as rival gangs, hostile enemies, or undercover law enforcement to create challenges that necessitate the use of firearms, intensifying the gameplay experience.
4) Simplified Reordering of Items

When it comes to crafting drugs, players often find themselves repeatedly ordering the same ingredients. The current method is time-consuming, requiring multiple clicks for each item. A Reorder button that allows players to quickly replicate their last order would significantly streamline this process, making crafting far more efficient.
5) Expanding the Game’s Narrative

After the prologue, interaction with Uncle Nelson diminishes significantly, with limited communication occurring through payphones. Players believe there is untapped potential in narrating Uncle Nelson’s journey, with suggestions for missions to break him out of prison and avenge events from the storyline. Deepening the lore and enriching the narrative could attract more players and enhance overall engagement.
These features represent some of the most promising suggestions that could be integrated into Schedule 1. Given the game’s current early access status and the developers’ willingness to incorporate community feedback, there is a strong likelihood that many of these enhancements could materialize in the near future.