In the universe of The Walking Dead, the true adversaries are often not the mindless zombies, but rather the crafty humans who inhabit this post-apocalyptic world. Fans have long debated the intelligence of the zombies, known as walkers, which raises an intriguing question: just how cognizant are these creatures? Recent insights from co-creator Robert Kirkman and various comic book releases provide clarity on this matter.
Kirkman addressed a fan inquiry in The Walking Dead Deluxe #103, discussing whether walkers would simply drown after meandering into a body of water, driven by their instinctual behavior. He stated that the majority of zombies would indeed fall victim to such a trick, suggesting they lack the foresight to avoid perilous situations:
While I do not subscribe to the idea of smart or evolving zombies, I would say that there can be some zombies that are more intelligent, or rather, more driven than others. So, some might, some might not.
Understanding Walker Intelligence in The Walking Dead
Insights from The Walking Dead Deluxe #103

The Walking Dead is renowned for its formidable villains, such as Negan and the Governor. Unlike the zombies, these antagonists possess complex human intelligence, enabling them to devise intricate plans and traps to ensnare characters like Rick Grimes. While the human foes rank as the most treacherous threats, the zombies—despite their simplistic nature—remain an ever-present danger. This duality sparks a dialogue about the variations in zombie intelligence within The Walking Dead.
Despite Kirkman’s dismissal of the concept of “smart”zombies, evidence from the series demonstrates that walkers exhibit differing levels of intelligence. For instance, if noise attracts walkers, a human on a boat may provoke them to wade into the water, leading to their decay and demise. Additionally, if an obstacle comprised spikes were placed before them, questions arise about whether the zombies could resist such bait or mindlessly walk into danger. Insights like these inform fan speculation, and Kirkman’s commentary ultimately distills the complexity of walker behavior.
Types of Zombies in The Walking Dead
Exploring the Concept of “Driven”Zombies

In the overarching narrative, two primary types of zombies emerge: roamers and lurkers. Roamers are the more recognizable walkers, aimlessly searching for food. In contrast, the TV adaptation has deepened this idea of walker intelligence. These roamers often target familiar objects or people tied to their past lives, suggesting a semblance of memory. For example, one can imagine Negan, if turned, seeking out his infamous baseball bat, Lucille.
Lurkers, as their name suggests, wait for unsuspecting prey to approach them. This behavior might stem from either physical deterioration or a strategic understanding that stealth may yield better results than relentless pursuit. The intriguing dynamics of zombie intelligence have been further examined in supplementary materials like The Secret Diary of a Walker.
The Intriguing Nature of Walker Intelligence
Undeniable Flashes of Intelligence

While the majority of walkers appear to operate purely on instinct, evidence within The Walking Dead narrative, including contributions from Kirkman and various series adaptations, hints at flecks of intelligence among them. Although they may never reach the cognitive heights of humans, some walkers demonstrate learned behaviors, such as navigating obstacles, evading traps, and using primitive tools. This nuanced portrayal adds depth to the otherwise stereotypical image of mindless undead.
In conclusion, the complex intelligence exhibited by walkers in The Walking Dead fuels ongoing discussions in both the comic and television realms. As the franchise continues to evolve, viewers and readers alike are sure to encounter new interpretations that influence the understanding of what it means to be dead yet driven in this captivating world.
The Walking Dead is currently available from Image Comics!