The Controversy Behind Assassin’s Creed Shadows’ Yellow Paint: Why It’s Disliked by Many

The topic of “yellow paint”as a navigational aid in video games has sparked considerable debate, especially with the recent release of Assassin’s Creed Shadows. While this game employs yellow paint for guidance more subtly than others, its inclusion has raised questions about necessity and effectiveness. Surprisingly, this may have been an internal discussion among the developers during the creation process.

Recent insights reveal that the use of yellow paint in Assassin’s Creed Shadows was a late addition. Developers might have included it after recognizing that it can be distracting or perhaps to avoid controversy associated with the franchise. Regardless of the reason, the decision appears to stem from addressing player challenges.

AC Shadows’ Journey to Yellow Paint Implementation

Playtesting Reveals the Need for Yellow Paint

Naeo climbing a cliff with yellow markings.
Naeo at the beginning of a hidden trail.
Bird's-eye view of Naeo heading to a cliff.

In a conversation with GamesRadar, Jonathan Dumont, the creative director for Assassin’s Creed Shadows, disclosed that yellow paint was not part of the initial design. It was introduced after playtests indicated that players were struggling to navigate the Hidden Trails activities. This adjustment suggests that subsequent playtests were more favorable with yellow paint included.

Critics of yellow paint often argue that it oversimplifies navigation signals for players, as noted in the comments on Dumont’s interview. Many believe that developers should strive for subtler hints embedded within the game’s environment rather than relying on bright colors like yellow, which may appear unnatural. However, the choice of yellow paint can be understood as a rational solution to enhancing game accessibility rather than an indication of laziness or lack of creativity.

Addressing Player Experience in Assassin’s Creed Shadows

Avoiding Frustration: The Importance of Accessibility

Yasuke in battle against Ashigaru in Assassin's Creed Shadows.

If players faced navigation difficulties in the early iterations of Assassin’s Creed Shadows, it is understandable that Ubisoft sought remedies. After all, player complaints about yellow paint are far less damaging than those highlighting frustrations with navigation. The use of yellow provides a striking contrast to the game’s natural color palette, making it easier to comprehend directions. This choice is not simply due to a trend; it serves a functional purpose in enhancing gameplay experience.

My previous insights on yellow paint in Final Fantasy 7 Rebirth emphasize the importance of easing navigation within expansive open-world games. Assassin’s Creed Shadows uses yellow paint more judiciously and integrates it into the environment more naturally compared to its counterpart. Clearly, developers are striving to blend functionality with aesthetic sensibility while prioritizing player experience.

The gaming community often develops rigid opinions on elements like yellow paint, leading to generalized criticism against all games employing such methods. However, Assassin’s Creed Shadows demonstrates a thoughtful implementation of yellow paint that responds directly to player needs. Importantly, the game does not excessively rely on yellow markings, with numerous climbable components lacking any indication. This case underscores the necessity for a more nuanced perspective on the yellow paint conversation in gaming.

Source: GamesRadar

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