Moon Knight stands out as a distinguished Duelist character in Marvel Rivals, drawing from the spiritual powers bestowed upon him by the Egyptian moon god, Khonshu. The extraordinary blend of personalities—Marc Spector, Steven Grant, and Jake Lockley—enables him to navigate battlefields fluidly, catching adversaries off guard. When strategically positioned, Moon Knight can pilot the moon’s fury to disrupt enemy team dynamics effectively.
Duelists epitomize one of the three character classes focused on inflicting damage and achieving swift eliminations. In contrast to the supportive Strategists or the resilient Vanguards, Duelists like Moon Knight excel when preying on weaker opponents. The most formidable characters within the Duelist class possess the agility and instincts necessary to target and eliminate foes efficiently through superior mobility.
All Moon Knight Abilities
Glide Around The Battlefield

Moon Knight’s abilities are cleverly designed to enhance his repositioning strategies, allowing him to occupy areas hidden from enemy teams. While not as agile as characters like Spider-Man or Psylocke, Moon Knight features notable aerial mobility unique among Duelists. This capability enables him to reach advantageous positions on maps, where he can effectively assault opponents congregated around critical objectives.
One standout element of Moon Knight’s playstyle is his special melee attack combo. Unlike many characters who deliver a single melee strike, Moon Knight executes a series of attacks with his truncheon, culminating in a powerful third hit that can launch enemies slightly into the air. This mechanic adds a layer of depth to his close-range combat capabilities.
Ability | Ability Type | Cooldown | Description |
---|---|---|---|
Crescent Dart | Primary Attack | 30 Darts (Reload) | Launch Crescent Dart projectiles that can ricochet off enemies and Ankhs, dealing damage. |
Moon Blade | Secondary Attack | 6 seconds | Send forth a Moon Blade that also bounces between enemies and Ankhs, inflicting damage. |
Night Glider | Basic Ability | N/A | Assume a gliding state while airborne. |
Ancient Ankh | Basic Ability | 12 seconds | Launch an Ankh to elevate nearby foes, allowing darts and blades to ricochet from it. |
Moonlight Hook | Basic Ability | 15 seconds | Deploy a grappling hook forward to pull Moon Knight to it and initiate a jump. |
Triple Eclipse | Melee | N/A | Execute a melee combo that launches enemies on the third hit. |
Rising Leap | Jump | 6 seconds | Conduct a double jump for improved aerial mobility. |
Hand of Khonshu | Ultimate | N/A | Open a portal that enables Khonshu to unleash devastating talon attacks on enemies. |
Utilizing the combination of Moonlight Hook, Rising Leap, and Night Glider dramatically increases aerial movement possibilities. These abilities allow Moon Knight to access secluded areas within maps, outmaneuvering opponents. When undetected, he can eliminate targets from a distance, retreating swiftly if spotted.
How To Use Moon Knight’s Ultimate
Haunt Enemy Teams With Khonshu’s Wrath

Moon Knight’s Ultimate attack, Hand of Khonshu, launches a large-area-of-effect (AoE) attack that rains down spectral claws upon enemies. Each claw delivers significant damage upon impact, making it formidable against grouped foes. This ability excels in situations where multiple enemies cluster together, offering opportunities for sweeping eliminations.
Players can aim and control the placement of their Ultimate. Activation can be canceled during the aiming phase, giving strategic flexibility, but once deployed, its effects cannot be altered. Timing is crucial; effective usage during critical choke points or objective captures can turn the tide of battle in Moon Knight’s favor.
Best Team Composition For Moon Knight
Become Invisible From Enemies

In Marvel Rivals, Team-Up abilities unlock new capabilities for characters in teams. Moon Knight particularly benefits from teaming with a specific Strategist, granting him a unique ability called “Full Moon.”This skill envelops him in a Light and Dark realm, rendering him temporarily invisible, which can be pivotal for evasion and surprise attacks.
The “Full Moon”ability has a 30-second cooldown, limiting its frequency during matches but resetting upon respawn after elimination. Besides Cloak & Dagger, effective allies for Moon Knight include:
- The Punisher – Boasting high DPS with firearms, he complements Moon Knight’s damage output.
- Magneto – As a versatile Vanguard, he can protect Moon Knight with a defensive bubble during intense encounters.
Best Tips, Tricks & Strategies For Winning
Place Ankhs To Always Hit Enemies

Maximizing Moon Knight’s effectiveness hinges on strategically placing your Ankhs in areas concealed from enemy view. Despite their fragile nature, Ankhs can significantly amplify your damage output if placed cleverly. You can deploy up to two Ankhs before they are destroyed; attempting to place a third will replace the oldest one on the battlefield.
When positioned wisely, Ankhs can deal devastating damage, even to heavily armored foes. To enhance effectiveness, consider leading opponents toward Ankhs before executing your Ultimate, allowing you to trap enemies within the AoE damage radius. Moon Knight thrives on positioning, allowing you to scout enemy placements from elevated vantage points. His aerial mobility is a critical asset for discovering prime locations to utilize his abilities, transforming him into an unstoppable force in Marvel Rivals.