Honkai Star Rail 3.3 Leaks Reveal Memory of Chaos Character Line-Up and Buff Details

The Honkai Star Rail gaming community is buzzing with excitement as recent leaks pertaining to version 3.3 have emerged. These leaks provide a glimpse into the new enemy lineup for the Memory of Chaos mode, which offers players a challenging, ever-evolving gameplay experience by introducing stronger bosses. Notably, leaker HomDGCat has shared valuable information, which was subsequently republished on Reddit by HonkaiStarRail_leaks, revealing essential details about the anticipated changes.

This article delves into the newly unveiled enemy lineup and buffs for the Memory of Chaos mode in Honkai Star Rail 3.3. Players can look forward to thrilling battles and strategic gameplay enhancements in this engaging community favorite.

Enemy Lineup and Buffs in Honkai Star Rail 3.3 Memory of Chaos

3.3 MoC Line-Up via HomDGCat (re-posted because of Spoiler Monster) byu/0101001010101011010 inHonkaiStarRail_leaks

According to the leaks from highly regarded leaker HomDGCat, players can expect a captivating array of enemies, including fresh Amphoreus bosses alongside returning foes from earlier regions. These changes promise to elevate the gameplay experience in Memory of Chaos.

Buffs for the Upcoming Cycle

As players engage with the new content, they’ll benefit from various buffs designed to enhance their performance:

  • Upon the first ally’s use of their Ultimate, both the ally and their memosprite will receive a “Memory Imprint” for 1 turn. Units possessing this Memory Imprint will experience a 40% increase in damage output. Additionally, 2 hits per action will be added to the “Memory Turbulence”(up to 10 hits). At the beginning of each cycle, Memory Turbulence will deal True Damage to a randomly selected enemy.

Enemy Encounters in Memory of Chaos

Players can anticipate intense combat with the following enemy configurations in the Memory of Chaos mode:

Stage 11

First Half
  • Pollux, Deathwing Husk, Ferry of Souls – 1,749,636 HP (Weaknesses: Wind, Quantum, Imaginary)
Second Half
  • The Ascended – 592,184 HP (Weaknesses: Physical, Ice, Lightning)
  • Automaton Grizzly – 699,854 HP (Weaknesses: Fire, Ice, Lightning)
  • Stellaron Hunter: Sam – 2,691,747 HP (Weaknesses: Lightning, Quantum, Imaginary)

Stage 12

First Half
  • Moonlit Pegasus (x2) – 1,564,227 HP (Weaknesses: Fire, Quantum, Imaginary)
  • Furiae Praetor – 1,759,755 HP (Weaknesses: Ice, Lightning, Quantum)
  • Swarm: True Sting (x2) – 2,150,812 HP (Weaknesses: Ice, Quantum, Imaginary)
Second Half
  • Black Tide’s Corroded Demon – 1,368,699 HP (Weaknesses: Physical, Wind, Quantum)
  • Dark Sun Gryphon – 1,466,463 HP (Weaknesses: Physical, Fire, Quantum)
  • Black Tide’s Corroded Axe – 332,398 HP (Weaknesses: Physical, Lightning, Quantum)
  • Borisin Warhead: Hoolay (x2) – 2,688,515 HP (Weaknesses: Physical, Fire, Wind)

This exciting mix of new challenges and strategic advantages awaits players as they explore the evolving landscape of Honkai Star Rail.

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