Mass Effect 5 represents an exciting opportunity for a fresh direction in the beloved series. While EA has the chance to innovate, the integration of beloved features from past installments, particularly the multiplayer aspect of Mass Effect 3, could significantly enhance player experience. The multiplayer was an exhilarating addition, yet it suffered due to inadequate execution, primarily linked to the war assets system rather than the mode itself.
The Absence of Multiplayer in the Legendary Edition
A Controversial Omission

Upon its release in 2021, the Mass Effect Legendary Edition generated significant excitement among fans of the franchise. However, the exclusion of the multiplayer mode from Mass Effect 3 ignited a debate among the community. Many players were disappointed that this co-op feature, which allowed for collaborative missions tied into the overarching narrative, was left out. This mode provided hours of enjoyment, tackling enemies alongside friends or with strangers in engaging scenarios.
Revamping the multiplayer experience would have been an extensive endeavor, potentially delaying the remaster that fans eagerly anticipated. The developers would need to establish dedicated servers for various consoles and consider whether to maintain the original game’s microtransaction system. This allocation of resources may not have justified the time when weighed against the likelihood of a vibrant multiplayer infrastructure today.
Exploring the Forward-Thinking Multiplayer of Mass Effect 3
An Innovative Gameplay Experience



Introduced in 2012, Mass Effect 3’s multiplayer mode was a pioneering concept that beautifully combined horde-style gameplay with robust RPG character development and customization. This unique blend set it apart from contemporaneous titles and fostered a dedicated player base long after its debut. For those who enjoyed Outriders, you may recognize similarities in the gameplay approach.
Mass Effect 3
The depth of character customization played a pivotal role in the mode’s success. Instead of restricting players to basic character archetypes, it offered a diverse selection of classes, each infused with unique skills and abilities that celebrated the Mass Effect universe. For instance, Adepts harnessed biotic powers to dominate the battlefield, while Engineers utilized advanced tech to disrupt foes and bolster team efforts through drones.
Soldiers specialized in heavy weaponry, while infiltrators excelled in stealth tactics. Additionally, players could select various alien races, leading to numerous character-building possibilities. Gear selections contributed to player effectiveness, fostering teamwork and synergistic gameplay where members complemented one another’s strengths, making for a balanced and engaging multiplayer environment.
The Flaws of the War Assets System
Tying Multiplayer to Single-Player Outcomes

In Mass Effect 3, the introduction of the War Assets system was intended to empower players with agency over the game’s conclusion. As players progressed, they amassed resources like ships and soldiers, contributing to an overall “Total Military Strength.”This strength was further influenced by a “Readiness Rating,”resulting in an “Effective Military Strength”score that ultimately dictated the outcomes of the pivotal mission “Priority: Earth.”
The Effective Military Strength score significantly influenced the game’s conclusion, impacting Commander Shepard’s fate. While this concept of integrating choices across the trilogy appeared appealing, the reality left many players frustrated. They cherished the multiplayer mode but found its integration with the single-player narrative detrimental.
Embracing Multiplayer in Mass Effect 5
Let’s Reintroduce the Thrilling Gameplay Loop

To enhance multiplayer experiences in Mass Effect 5, it’s crucial to eliminate outdated systems like loot boxes, which rely heavily on chance and financial investment. Instead, adopting a battle pass format or seasonal challenges can reward players with cosmetic enhancements and special abilities that stem from gameplay effort rather than mere luck.
Furthermore, introducing a variety of new classes and playstyles can elevate the multiplayer experience, perhaps even including playable races like the Hanar or Elcor, which have not previously been combat-oriented.
Given the mixed reception of multiplayer’s connection to the story mode in previous installations, Mass Effect 5 offers a favorable context to create a standalone, enriching multiplayer experience. EA has a unique opportunity to invest in a feature that could redefine Mass Effect for a new generation, ensuring it doesn’t overlook a cherished element of the franchise’s legacy.