Duskbloods Risks Repeating Bloodborne’s Mistakes Before Launch

At the recent Nintendo Direct stream for the Switch 2, FromSoftware unveiled its latest endeavor, The Duskbloods. This new title has drawn numerous comparisons to the acclaimed Bloodborne, particularly due to its Victorian Gothic aesthetic. The Duskbloods is adapting this style into a PvPvE experience, seemingly continuing FromSoftware’s trend of focusing on multiplayer games, a strategy that proved successful with Elden Ring. Notably, this game will also share console exclusivity with Bloodborne, as both are only available on the Nintendo Switch 2. In contrast, Bloodborne remains exclusively tied to Sony and the PlayStation, potentially complicating matters for fans eager for a sequel.

A wave of speculation has arisen, with many humorously suggesting that The Duskbloods exists solely because FromSoftware cannot utilize the Bloodborne IP. Some have even labeled it the unofficial Bloodborne 2, despite several key distinctions between the two titles. While both games are steeped in themes of blood, The Duskbloods shifts focus to vampires and incorporates a more lighthearted, whimsical approach. One notable character dons a gigantic suit of metal and soars through the skies using a jetpack, a somewhat unconventional addition to the FromSoftware portfolio.

The Duskbloods: Potential Risks Ahead

Exploring Past Exclusivity Challenges

https://www.youtube.com/watch?v=niKHDEKQ7xA

The financial barrier for accessing The Duskbloods may raise eyebrows among potential players, especially considering the upcoming Switch 2 may see the game priced similarly to Mario Kart World at around $80. This equates to a significant investment, with the total cost for entry nearing approximately $530 in the U.S. for those without the console yet. Additionally, concerns linger regarding the future of the IP should the game launch successfully; exclusivity could hinder its potential.

The nature of exclusivity also remains uncertain, as it could resemble games like Monster Hunter Rise, which later received a PC version, or become a permanent Nintendo exclusive. If the latter scenario occurs, there might be limitations placed on what FromSoftware can achieve with the IP, recalling the stagnant state of Bloodborne‘s potential sequel. Given the similarities between the two franchises, this is a contentious issue that fans must consider.

Guardianship of Intellectual Properties

Potential Pitfalls from Protective Practices

Creature from The Duskbloods
Boss from The Duskbloods

Historically, Sony has displayed strict control over the Bloodborne brand, sparking disappointment among fans due to the absence of a sequel or an upgraded version. This stance is not unique to Sony, as Nintendo similarly protects its intellectual properties with fervor. With respect to FromSoftware’s relationship with Nintendo, any discontent could jeopardize The Duskbloods, potentially leading to its untimely stagnation similar to the plight of Bloodborne.

From the trailer, it appears that The Duskbloods pivots away from the eldritch horror elements of Bloodborne, embracing themes of vampirism and incorporating advanced firearms and technology, including jetpacks and train stations.

The glaring aesthetic similarities between the two games have spurred jokes suggesting that The Duskbloods exists due to licensing issues surrounding Bloodborne. If that sentiment reflects reality, FromSoftware may need to innovate yet again under Nintendo’s ownership, unless they wish to face the same fate as Bloodborne. With Hidetaka Miyazaki at the helm, FromSoftware’s CEO is passionate about the Gothic aesthetic, making the choice to create another exclusive title for the Switch 2 a perplexing decision.

Potential for Success with Nintendo

The Role of Nintendo in IP Development

The Duskbloods official screenshot

Current apprehensions stem from the fear that Nintendo may mirror Sony’s handling of FromSoftware, particularly concerning the suitability of the Switch 2 for a multiplayer-focused Soulsborne game. However, Nintendo has a reputation for nurturing third-party collaborations, as evidenced by successful titles like Bayonetta and Just Dance. There remains hope that Nintendo will foster a more collaborative relationship with FromSoftware, unlike Sony’s restrictive stance with Bloodborne.

The potential for The Duskbloods to evolve into a franchise depends on how the game resonates with audiences. Its multiplayer format suggests it may serve as a spin-off, akin to Nightreign. If the game receives positive feedback, the direction of the IP and its development possibilities will be pivotal. Miyazaki appears to have a deep affinity for the styling first showcased in Bloodborne, which may affect the future utilization of this property by Nintendo.

Ultimately, the success of The Duskbloods will hinge on consumer reception and how it influences Miyazaki’s creative vision. If the outcome is favorable, it will serve as a litmus test for how much creative freedom Nintendo allows compared to Sony’s stringent control of Bloodborne. With many fans longing for further exploration of the Bloodborne universe, the hope is that FromSoftware doesn’t repeat past missteps with The Duskbloods.

Source: Nintendo of America/YouTube

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