Discover All New Unique Items in Path of Exile 2: Dawn of The Hunt Expansion

With the launch of Path of Exile 2: Dawn of The Hunt, over 100 new unique items have been introduced, revitalizing the game’s meta amidst an economy reset. While it’s too early to identify which Uniques will dominate the current meta, many players are eager to integrate these new items into their builds. In this article, we present a comprehensive list of fresh trinkets, armors, and weapons that you can consider.

Alongside each item’s name, we provide its base item type, as some of these Uniques are able to be obtained through chance. To check the chanceability of these items, players can utilize PoELadder’s Orb of Chance calculator.

Please note that this article excludes Unique potions or Jewels, should any have been added in this patch.

Unique Jewelry and Trinkets Introduced in Path of Exile 2: Dawn of The Hunt (Patch 0.2.0)

New Charms added in this patch (Image via GGG)
New Charms added in this patch (Image via GGG)

First, we will discuss the new trinket-slot Uniques introduced in the latest expansion. These items are designed to be versatile across different classes, making them particularly valuable for various builds. This section will detail the newly included Amulets, Rings, Belts, and Charms, with an emphasis on the enhanced role of Charms within the game.

New Unique Amulets

Yoke of Suffering Bloodstone Amulet

  • +30-40 to maximum Life (Implicit)
  • +10-15% to all Elemental Resistances
  • 15-30% increased Elemental Damage
  • Enemies take 5-10% increased Damage for each Elemental Ailment type among your Ailments on them
  • 20-30% reduced Duration of Ignite, Shock and Chill on Enemies

Stone of Lazhwar Lapis Amulet

  • +10-15 to Intelligence (Implicit)
  • +50-100 to maximum Mana
  • 15-25% increased Cast Speed
  • +15-25 to Block Chance while holding a Focus

New Unique Belts

Waistgate Heavy Belt

  • Implicit: 23% Increased Stun threshold
  • +75 to Maximum Life
  • +61 to maximum Mana
  • 26% Increased Flask Life Recovery Rate
  • 25% Increased Flask Mana Recovery Rate
  • Life and Mana Flasks can be equipped in either slot

The Gnashing Sash Wide Belt

  • Implicit: 20-30% increased Flask Charges gained
  • 15-35% increased Flask Life Recovery Rate
  • +17-23% to Chaos Resistance
  • Lose 5% of maximum Life per second
  • Life Recovery from Flasks can Overflow Maximum Life

Goregirdle Plate Belt

  • Implicit: +100-140 to Armour
  • Fixed Modifiers:
  • +20-30 to Strength
  • 10-20 Life Regeneration per second
  • Defend with 200% of Armour
  • Maximum Physical Damage Reduction is 50%

Bijouborne Double Belt

  • This item grants the “Cast on Charm Use”Meta-Skill, allowing you to bind relevant Spells.
  • Implicit: 20-30% Increased Charm charges gained
  • +50-100 to maximum Mana
  • 10-50% reduced Charm Effect Duration
  • +2 Charm Slots
  • +15-25 to Dexterity
  • 20-30% increased Charm Charges gained

New Unique Rings

Vigilant View Emerald Ring

  • Implicit: +120-160 to Accuracy Rating
  • +100-150 to Accuracy Rating
  • +100-150 to Evasion Rating
  • 10-20% increased Rarity of Items found
  • 20-30 to Dexterity
  • Enemies have an Accuracy Penalty against you based on Distance
  • Maximum Chance to Evade is 50%

Venopuncture Iron Ring

  • Implicit: Adds 1 to 4 Physical Damage to Attacks
  • +20-30 to Strength
  • All Damage taken from Hits while Bleeding contributes to the Magnitude of Chill on you
  • 10-20% chance to inflict Bleeding on Hit
  • 15-25% increased Magnitude of Bleeding inflicted

Prized Pain Iron Ring

  • Implicit: Adds 1 to 4 Physical Damage to Attacks
  • +20-30 to Strength
  • Skills gain a Base Life Cost equal to 10% of Base Mana Cost
  • Deal your Thorns Damage to Stunned Enemies with Melee Attacks
  • 24-35 to Physical Thorns Damage

Icefang Orbit Iron Ring

  • Implicit: Adds 1 to 4 Physical Damage to Attacks
  • +20-30 to Dexterity
  • 10-20% chance to Poison on Hit
  • 15-25% increased Magnitude of Poison inflicted

Gifts from Above Prismatic Ring

  • Implicit: +7-10% to all Elemental Resistances
  • 20-30% increased Critical Hit Chance
  • 20-30% increased Light Radius
  • Increased Rarity of Items Dropped by Enemies killed with a Critical Hit
  • Consecrated Ground around you while stationary

New Unique Charms

Valako’s Roar Topaz Charm

  • Activated upon being struck by Lightning Damage
  • +25% to Lightning Resistance on use
  • 30-40% increased Charges gained
  • Grants a Frenzy Charge upon activation

The Fall of the Axe Silver Charm

  • Triggered when affected by any Slow, including Chill
  • Your Speed is Unaffected by Slows during activation
  • Grants Onslaught while the effect is active

The Black Cat Grounding Charm

  • Triggered when you are Shocked
  • Immunity to Shock upon use
  • 10-20% increased Duration of effect
  • Enemies hitting you have Unlucky Lightning Damage during effect

Sanguis Heroum Staunching Charm

  • Activated during Bleeding
  • Grants Immunity to Bleeding
  • Duration of immunity is increased by 10-20%
  • Enemies hitting you have Unlucky Lightning Damage during effect

Rite of Passage Golden Charm

  • Activated upon killing a Unique or Rare monster
  • +15% increased Rarity of items found
  • Grants Spirit of the Bear for 10-20 seconds upon use

Unique Weapons Added in Path of Exile 2: Dawn of The Hunt (Patch 0.2.0)

New Unique Spears introduced in the patch (Image via GGG)
New Unique Spears introduced in the patch (Image via GGG)

The following section presents the Unique weapons that have been added in this patch. Some of these items feature affixes that are implicit to their base type, which are reflected in the initial modifiers list.

With Spears being the newest weapon class introduced in this patch, many unique Spears have made their debut. As of now, we have yet to uncover any Unique Crossbows, but we will keep this list updated as more information is accessible.

New Unique Spears

All new Spears include Spear Throw as an innate skill:

Tyranny’s Grip Ironhead Spear

  • 150-200% increased Physical Damage
  • 10-15% reduced Attack Speed
  • +15-30 to Strength
  • Strikes deal Splash damage to targets within 1.5 metres
  • Knocks Back Enemies on Hit
  • Cannot use Projectile Attacks

Tangletongue Forked Spear

  • Adds 14-18 to 30-36 Physical Damage
  • +10-20 % Critical Hit Chance
  • +15-25 to Intelligence
  • Forks Critical Hits
  • 10% of Skill Mana Costs Converted to Life Costs

Spire of Ire Helix Spear

  • Grants Chaotic Infusion skill, converting 100-132% of next projectile’s attack damage to Chaos damage
  • 15-20% increased Attack Speed
  • Leeches 6-10% of Physical Damage as Life
  • Adds 106-146 to 181-221 Chaos damage
  • Trigger Chaotic Infusion when consuming a Charge to gain 2 Chaos Infusion
  • Life Leech recovers based on your Chaos damage

Skysilver Winged Spear

  • This Spear has no Physical Damage, despite being classified as a Physical Damage weapon
  • Adds 1 to 80-120 Lightning Damage
  • Increased Attack Speed by 15-30%
  • 50-100% increased chance to Shock
  • Rolls only minimum or maximum Damage value for each Damage Type

Saitha’s Spear Barbed Spear

  • Adds 22 to 27 Physical Damage
  • Adds 27-36 Fire Damage
  • 20% Chance to Cause Bleeding on Hit
  • Aggravating any Bleeding also Aggravates all Ignites on the target
  • 10% Chance to Aggravate Bleeding on Hit
  • Cannot use Projectile attacks

Daevata’s Wind War Spear

  • 25-35% increased Projectile Speed with this weapon (War Spear Implicit)
  • Adds 10-15 to 21-26 Physical Damage
  • +100 to Evasion Rating
  • 10-20% increased Attack Speed
  • 30-60% increased Melee Damage with a prior Projectile Attack Hit
  • 30-60% increased Projectile Damage with a prior Melee Hit

Chainsting Hunting Spear

  • 15-25% Chance to Maim on Hit (Hunting Spear Implicit)
  • Adds 13-17 to 22-28 Physical Damage
  • +100-150 to Accuracy Rating
  • 10% increased Attack Speed
  • All Damage from Hits with this weapon contributes to Pin Buildup
  • 20-30% increased Projectile Speed

New Unique Staff

Sire of Shards Chiming Staff

  • Grants the Sigil of Power innate skill from the base Staff type
  • 80-120% increased Spell Damage
  • 10-20% increased Cast Speed
  • +5-10% to all Elemental Resistances
  • 20% increased Light Radius
  • Spells fire 4 additional Projectiles in a circle

New Unique Wands

The Wicked Quill Withered Wand

  • Grants Chaos Bolt innate Skill
  • 60-100% increased Spell Damage
  • +60-100 to maximum Mana
  • +7-13% to Chaos Resistance
  • Spells have a 25% chance to inflict Withered for 4 seconds on Hit

Cursecarver Acrid Wand

  • Grants Decompose innate Skill
  • 80-100% increased Spell Damage
  • 10-20% increased Cast Speed
  • Lose 10 Life per Enemy Killed
  • 30-50% increased Mana Regeneration Rate
  • +4 to Level of Despair Skills

New Unique One-Hand Maces

Sculpted Suffering Warpick

  • +10-15% Critical Damage Bonus (Warpick Implicit)
  • Adds 21-26 to 25-31 Physical Damage
  • 10-15% increased Attack Speed
  • Breaks Armour equal to 40% of damage from Hits with this weapon
  • Enemies killed with Shattered Hits are fully Armour Broken

Mjolner Torment Club

This Mace grants the Lightning Spell On Hit Skill, facilitating socketing of other Skills. Gains 3 Energy per Power of enemies hit with Melee Attacks and triggers socketed Skills once you reach full Energy.

  • +200 Intelligence Requirement
  • +100 Strength Requirement
  • 180% Increased Physical Damage
  • 14% Increased Attack Speed
  • +1 To Level of All Lightning Skills

New Unique Two-Hand Maces

Tidebreaker Pointed Maul

  • 120-150% increased Physical Damage
  • +2-3 to Level of all Melee Skills
  • +20-30 to Intelligence
  • Causes 150-200% increased Stun Buildup
  • All Damage from Hits with this Weapon contributes to Chill Magnitude

The Hammer of Faith Giant Maul

  • 200-250% increased Physical Damage
  • 10% reduced Attack Speed
  • +10% to all Elemental Resistances
  • 50% increased Mana Regeneration Rate
  • Gain a random Shrine buff every 10 seconds

The Empty Roar Cultist Greathammer

  • Strikes deal Splash damage to targets within 1.5 metres (Cultist Greathammer Implicit)
  • Adds 25-35 to 40-50 Physical Damage
  • Leeches 10% of Physical Damage as Life
  • 10-20% chance to cause Bleeding on Hit
  • All Attacks count as Empowered Attacks
  • Cannot use Warcries

Shyaba Temple Maul

  • +50 Dexterity Requirement
  • -15 Strength Requirement
  • 80-120% increased Physical Damage
  • 50% increased Attack Speed
  • 15-25% increased Light Radius
  • Always Hits, ignoring Evasion vs. Accuracy calculations

New Unique Bows

Voltaxic Rift Fanatic Bow

  • Adds 1 to 200-300 Lightning Damage
  • 10-15% increased Attack Speed
  • 100% of Lightning Damage Converted to Chaos Damage
  • Chaos Damage from Hits also Contributes to Shock Chance

Silvertongue Zealot Bow

  • Adds 40-48 to 65-72 Physical Damage
  • +4-6% to Critical Hit Chance
  • Leeches 5-8% of Physical Damage as Life
  • Leeches 5-7% of Physical Damage as Mana
  • Arrows Fork
  • Arrows Pierce all targets after Forking

Doomfletch Composite Bow

  • Adds 5-7 to 10-12 Physical Damage
  • +10 to Dexterity
  • 30-50% increased Mana Regeneration Rate
  • Attacks deal 50% of Physical damage as Extra damage of each Element

Unique Off-Hand Items Introduced in Path of Exile 2: Dawn of The Hunt (Patch 0.2.0)

Bucklers are the new off-hand items (Image via GGG)
Bucklers are the new off-hand items (Image via GGG)

This section outlines all Off-Hand Uniques introduced in the Dawn of The Hunt League, including numerous Bucklers, which constitute the fresh weapon type. All Bucklers also possess the innate skill Parry, not listed in the modifiers here.

New Unique Bucklers

Sunsplinter Array Buckler

  • 100-300% increased Evasion Rating
  • +1-3% to Maximum Fire, Cold, and Lightning Resistances
  • +1-3 to Level of all Cold and Fire Skills

Silverthorne Spiked Buckler

  • 60-100% increased Evasion Rating
  • 10-15% to all Elemental Resistances
  • Parrying applies 10 Stacks of Critical Weakness
  • 100% increased Parry Damage

Rondel De Ezo Plated Buckler

  • 50-150% increased Evasion Rating
  • 10-20 to Dexterity
  • 5 Life Regeneration per second
  • 100% increased Block chance against Projectiles
  • Curse Enemies with Enfeeble on Block

Nocturne Wooden Buckler

  • +69 to Maximum Mana
  • +13% to All Elemental Resistances
  • 20% Increased Accuracy Rating
  • Parried Enemies Take More Spell Damage instead of More Attack Damage

Dunkelhalt Leather Buckler

  • 30-50% increased Block chance
  • 20-30 to Evasion Rating
  • Take 50% of damage from Blocked Hits
  • 50% increased Parried Debuff Magnitude

Calgyra’s Arc Ornate Buckler

  • 82% Increased Evasion Rating
  • +80 to Maximum Mana
  • +15 to Intelligence
  • Infinite Projectile Parry Range
  • 50% Increased Parry Debuff Duration

Bloodbarrier Iron Buckler

  • 20-30% increased Block chance
  • +13-17% to Chaos Resistance
  • 5-10 Life Regeneration per second
  • Inflict Corrupted Blood for 1-5 seconds on Block

New Unique Shields

Window to Paradise Barricade Tower Shield

  • 60-120% increased Armour
  • +60-100 to maximum Mana
  • 10-15% to all Elemental Resistances
  • Apply Elemental Exposure to Enemies in front of you for 4 seconds while the Shield is raised

Redblade Banner Heraldic Tower Shield

  • 20-30% increased Block chance
  • 60-100% increased Armour
  • +20-30 to Strength
  • +100-150 to Stun Threshold
  • Enemies in your Presence count as having double Power

Prism Guardian Intricate Crest Shield

  • 80-150% increased Armour and Energy Shield
  • +20-30 to Dexterity
  • 10-20% to all Elemental Resistances
  • +1 to Maximum Spirit per 50 Maximum Life

Chernobog’s Pillar Blacksteel Tower Shield

  • 126% Increased Armour
  • +38% to Fire Resistance
  • +27% to Chaos Resistance
  • +164 to Stun Threshold
  • Gain 1% of Damage as Fire Damage per 1% Chance to Block

New Unique Quivers

The Lethal Draw Sacral Quiver

  • Gain 2-3 Life per Enemy Hit with Attacks
  • 5-10% increased Attack Speed
  • 15-25% chance to Pierce an Enemy
  • Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage

Rearguard Blunt Quiver

  • 20-30% reduced Enemy Stun Threshold
  • Adds 7-11 to 14-20 Physical Damage to Attacks
  • +120-200 to Armour
  • 20-30% increased Projectile Speed
  • +15-25% to Block chance

New Unique Focuses

Rathpith Globe Sacred Focus

  • 60-100% increased Energy Shield
  • +60-100 to maximum Life
  • Non-Channelling Spells cost an additional 6% of your maximum Life
  • Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life
  • Non-Channelling Spells deal 10% increased Damage per 100 maximum Life

Effigy of Cruelty Antler Focus

  • 100-200% increased Energy Shield
  • 30-50% increased Energy Shield Recharge Rate
  • 30-50% faster start of Energy Shield Recharge
  • 20% of Elemental damage from Hits taken as Chaos damage
  • +25% chance to be Poisoned

Apep’s Supremacy Voodoo Focus

  • 100-200% increased Energy Shield
  • 30-50% increased Energy Shield Recharge Rate
  • 30-50% faster start of Energy Shield Recharge
  • 20% of Elemental damage from Hits taken as Chaos damage
  • +25% chance to be Poisoned

Unique Armor Pieces Added in Path of Exile 2: Dawn of The Hunt (Patch 0.2.0)

The Coming Calamity is just one of many new body armors (Image via GGG)
The Coming Calamity is just one of many new body armors (Image via GGG)

This section focuses on Unique items that occupy main armor slots, specifically Helmets, Body Armours, Gloves, and Boots. Currently, we have yet to discover any new Unique Boots in this expansion.

New Unique Helmets

The Bringer of Rain Decorated Helm

  • 600-800% increased Armour and Evasion
  • +200-300 to Accuracy Rating
  • 30-60 Life Regeneration per second
  • Cannot use Body Armour
  • Wield Two-Handed Axes, Maces, and Swords in one hand

The Black Insignia Corsair Cap

  • 70-100% increased Evasion Rating
  • 10-20% increased Rarity of Items found
  • +15-25% to Lightning Resistance
  • Gain Tailwind on Critical Hit, once per second
  • Lose all Tailwind upon Hit

Starkonja’s Head Leatherbound Hood

  • 100-200% increased Evasion Rating
  • 15-25% increased Critical Hit Chance
  • +30-40 to Dexterity
  • 150% increased Global Evasion Rating while on Low Life
  • 15% of Damage from Hits taken from your Companion’s Life before you

Scold’s Bridle Jade Tiara

  • 75-150 to maximum Energy Shield
  • 60-100% increased Spell Damage
  • +80-100 to maximum Mana
  • 15% reduced Cast Speed
  • Take 25-100% of Mana Costs as Physical Damage

Indigon Magus Tiara

  • 60-100% increased Energy Shield
  • +80-120 to maximum Mana
  • 35-50% increased Cost of Skills for each 200 total Mana Spent Recently
  • 35-50% increased Spell damage for each 200 total Mana Spent Recently
  • Other Recovery methods do not restore Mana

Heatshiver Velvet Cap

  • 50-70% increased Evasion Rating
  • +60-100 to maximum Mana
  • 20-30% to Fire and Cold Resistance
  • Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemies

Crown of Eyes Coral Circlet

  • 100-140% increased Energy Shield
  • +150-200 to Accuracy Rating
  • +10-15 to all Attributes
  • -10% to Fire Resistance
  • Increased and Reduced Spell damage also affects your Attacks

Blood Price Fierce Greathelm

  • 80-120% increased Armour
  • 10-15 Life Regeneration per second
  • +100-150 to Stun Threshold
  • 30-60% increased Presence Area of Effect
  • Enemies in your Presence have at least 10% of Life Reserved

New Unique Body Armours

Yriel’s Fostering Strider Vest

  • 100-150% increased Evasion Rating
  • +80-120 to maximum Life
  • +10-30 to Spirit
  • 40-60% reduced Bleeding Duration on you
  • 40-60% reduced Poison Duration on you
  • Ability to have two Companions of different types

Widow’s Reign Knight Armour

  • 100-150% increased Armour and Evasion
  • +100-150 to maximum Life
  • +17-23% to Chaos Resistance
  • +200-300 to Ailment Threshold
  • Damage that would be lost by taking Damage is reserved until you take no Damage for 5 seconds

Zerpi’s Serape Scalper’s Jacket

  • 73% Increased Evasion and Energy Shield
  • +59 to Maximum Mana
  • 50% Increased Attribute Requirement
  • Soul Eater effect upon killing enemies, granting Eaten Soul)

Waveshaper Tideseer Mantle

  • +100-200 to maximum Energy Shield
  • +20-40 to Spirit
  • +25-35% to Fire Resistance
  • +25-35% to Cold Resistance
  • Increased and Reduced Mana Regeneration Rate applies to Energy Shield Recharge Rate
  • Gain 30-50% of Maximum Mana as Armour

Vis Mortis Plated Raiment

  • 70-100% increased Energy Shield
  • +70-100 to maximum Mana
  • Minions have 50% reduced maximum Life
  • Minions possess Unholy Might (Physical damage converted to Chaos damage)

The Mutable Star Cleric Vestments

  • 100-150% increased Armour and Energy Shield
  • 50-100% increased Energy Shield Recharge Rate
  • 25-35 Life Regeneration per second
  • 30-50% reduced Bleeding Duration on you
  • 30-50% reduced Ignite Duration on you
  • Defend against Hits as if you had 1% more Armour per 1% current Energy Shield

The Fallen Formation Lamellar Mail

  • 100-200% increased Armour and Evasion
  • +20-30 to Strength
  • +20-30 to Dexterity
  • 8-12 Life Regeneration per second
  • -20 to maximum Valour
  • Banners always have maximum Valour

The Coming Calamity Heroic Armour

  • +37% to all Elemental Resistances
  • Enemies in your Presence have no Elemental Resistances
  • Grants Herald skills: Herald of Thunder, Herald of Ice, and Herald of Ash for free

Tabula Rasa Garment

  • This chest piece is unique in that it includes 6 Sockets by default (which can be augmented further through corruption using Vaal Orbs)

Soul Mantle Sacrificial Mantle

  • 80-120% increased Armour and Energy Shield
  • +10 to Strength
  • +15 to Intelligence
  • 20-30% reduced Totem Life
  • +1 to maximum number of Summoned Totems
  • Inflicts a random Curse on you when your Totems die, ignoring Curse limit

Silks of Veneration Enlightened Robe

  • 40-50% increased Mana Regeneration Rate
  • +30-50 to Spirit
  • +20-30 to Intelligence
  • +10-20% to all Elemental Resistances
  • 30-50% increased Energy Shield Recharge Rate
  • Current Energy Shield also provides Elemental Damage reduction

Sands of Silk Shrouded Vest

  • Grants Blink buff for free, converting your dodge into a cooldown-based short-range teleport
  • 50-100% increased Evasion Rating
  • +50-80 to maximum Mana
  • +10-20 to Dexterity
  • +10-20 to Intelligence
  • +10-15% to Fire Resistance
  • 15-30% increased Cooldown Recovery Rate

Sacrosanctum Corvus Mantle

  • +20-30 to Spirit
  • 80-120% increased Armour and Energy Shield
  • +20-30 to Strength and Intelligence
  • +17-23% to Chaos Resistance
  • 5-10% of Damage taken Recouped as Life
  • Damage recouped as Life is also Recouped as Energy Shield

Hyrri’s Ire Armoured Vest

  • 30-40% increased Elemental Ailment Threshold
  • 100-130% increased Evasion Rating
  • Adds 13-20 to 21-31 Cold damage to Attacks
  • +30-40 to Dexterity
  • 25% increased Chill Duration on Enemies
  • Can Evade all Hits if you have not been Hit Recently

Gloamgown Elementalist Robe

  • 50-100% increased Energy Shield
  • +100-150 to maximum Mana
  • 50% increased Mana Regeneration Rate
  • 30% of Damage is taken from Mana before Life

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