Comprehensive Guide to All Outposts and Resource Deposits in Frostpunk 2’s Frostlands

Exploring Outposts and Resource Deposits in the Frostlands of Frostpunk 2 provides players with a vast area ripe for discovery, offering essential materials and resources vital for the survival of their citizens. The requirements for collecting these resources vary depending on the type – some resources necessitate additional teams and trails, while others can be managed with workers who can maintain a steady supply.

The Frostlands feature a sprawling landscape where players can embark on multiple expeditions to uncover smaller settlements, resource caches, and deposits. These resources play a crucial role in easing the demands faced by the main city, as there is an ongoing need for specific supplies. Once players have secured an ample stockpile, they can focus on constructing new buildings and conducting research to enhance their city.

What are Outposts in Frostpunk 2?

Outposts serve as fundamental components for establishing new settlements. These structures incur ongoing costs, so it’s advisable to review their descriptions before construction. Once an Outpost is established, it can deliver a continuous stream of resources to various districts and the main city. Players can build new Trails and Skyways to streamline operations or optimize existing routes to conserve resources.

Like Districts, Outposts can be deactivated by selecting the option to dismantle them, which should only be done if the costs of maintaining the Outpost exceed the benefits of resource production.

What are Resource Deposits in Frostpunk 2?

Resource Deposits are typically associated with one-time collection expeditions that do not require a dedicated Trail since they do not offer a steady supply. These serve as convenient stops for the main city while exploring the Frostlands. To facilitate resource gathering at Deposits, players must assign a team of Frostland Workers, although no Trail or Outpost is necessary.

Surviving Whiteout in Frostpunk 2 (Image via 11 Bit Studios)
Surviving Whiteout in Frostpunk 2 (Image via 11 Bit Studios)

Below is a detailed list of all Outposts and Resource Deposits located in the Frostlands of Frostpunk 2:

The Approach

Name Description
Crashed Transport This is a Resource spot providing 50,000 Coal Stockpiles and requires 5 Frostland Teams.
Whale Mine Players may establish a Food Outpost here or salvage machinery. The Outpost supplies 100,000 Food and enhances overall Food supply by 100. It can be upgraded to a Settlement.

Ashtop Mountains

Name Description
IEC Storage Provides 2 Cores, 100 Prefabs, and necessitates 5 Frostland Teams.
Winter Palace Players can either collect 60,000 Goods with 15 Frostland Teams or set up a Manufacturing Outpost. The Outpost offers a deposit of 169,000 and increases overall Goods supply by 40. It can be upgraded to a Settlement.

Barren Plains

Name Description
The Lovers A Resource point where players can either repair Automatons and receive 800 Workforce at the cost of 150 Prefabs alongside 5 Frostland Teams, or gather 2 Cores with the same number of teams.
Staging Area Offers a resource of 50,000 Materials and requires 5 Frostland Teams.
Hunting Camp Provides a deposit of 29,400 Food, increasing Food supply by 70, needing 5 Frostland Teams.

Battered Foothills

Name Description
Rusted Engine Resource of 2 Cores and requires 5 Frostland Teams.
Old Observatory Resource of approximately 3500 Frostlanders if all are taken or about 2000 if only those willing to join are chosen.
Abandoned Coal Mine Players can opt to salvage Prefabs for Trails while utilizing the Coal Mine. This Outpost can be upgraded to a Settlement.

Cursed Valley

Name Description
Dreadnought Husk Resource of around 2000 Frostlanders and requires 5 Frostland Teams.
Ruins of Winterhome This is a Colony that must be explored and prepared as part of Chapter 3 of the story mode.

Dead End Crags

Name Description
Site of Conflict A Resource point where players can either repair Transports for reduced exploration time or acquire 2 Cores. Both choices require 5 Frostland Teams.
Fishing Spot Deposit of 77,000 Food that increases supply by 90.

Desolate Coast

Name Description
Mangled Cart Resource of 3 Cores and necessitates 5 Frostland Teams.
Oil Cistern Resource point yielding 50,000 Oil, requiring 5 Frostland Teams, or players can dispatch Mountaineers to collect the same resource, necessitating a functioning Scouts’ Headquarters.
Old Dreadnaught This is a Colony that is to be established in Chapter 1.

Endless Plains

Name Description
Bone Traders Resource of 5,000 Goods and requires 5 Frostland Teams.
Hot Springs Mushroom Cave Players can opt to gather Mushrooms to enhance Food production. With 5 Frostland Teams, they can also repair the Heating system to establish a Food harvesting site, yielding 250,000 Food and increasing supply by 260.

Far Reach

Name Description
An Explorer’s Grave Resource of 1 Core and requires 5 Frostland Teams.
Frozen Grove This Outpost has 358,400 Materials, increasing overall supply by 320.

Frozen Bay

Name Description
Fishing Village Deposit site that can increase population by about 2000. Grants access to a Food deposit of 100,000 later, increasing supply by 100.

Frozen Ocean

Name Description
Crashed Hulk Resource of 50,000 Material and Coal. Requires 5 Frostland Teams.
Reverberating Wreck Resource of 400 Workforce or players can choose to take 1 Core and 100 Prefabs. Both tasks require 5 Frostland Teams.
Thin Ice Deposit area with 77,000 Food, increasing supply by 90.

Frozen Sea

Name Description
Fishing Trawler Resource of 75,000 Food but increases disease risk. Requires 5 Frostland Teams.
Nomad Exiles Resource of approximately 1300 Frostlanders for population enhancement. Needs 5 Frostland Teams.

Ghostless Wastes

Name Description
Breakdown Point Resource of 150 Prefabs and requires 5 Frostland Teams.
Slavers Camp Resource of 913 captive Frostlanders. Requires 20 Guards Squads and 10 Frostland Teams.
Buried Village Outpost with access to 201,600 Deposits, increasing overall supply by 200.

The Gorge

Name Description
Weather Station Outpost that boosts population growth.

The Graveyard

Name Description
The Royal Navy Resource of 50,000 Coal and requires 5 Frostland Teams.
Imperial Freighter Outpost with access to 2,440,000 Materials, increasing supply by 200.

High Pass

Name Description
Hot Springs Refuge Players can choose to dismantle the Loading Station or rebuild it, which requires establishing contact with Hot Springs and constructing a Trail to the main city.

Highlands

Name Description
Abandoned Research Station Resource from salvaging remains or ignoring to foster better relations with Stalwarts.
Abandoned Lazaret Resource of 300 Prefabs but slightly increases tension. Requires 5 Frostland Teams.
Wise Women Camp Resource of 3 Cores and 557 population, needing 5 Frostland Teams. This may adversely affect relations with Stalwarts.

Howling Shore

Name Description
Cursed Circle Resource of 2 Cores, but relationships take a slight hit. Requires 5 Frostland Teams.
Mossy Caves Deposit with access to 77,000 Food, increasing supply by 60.

Last Hope Mountain

Name Description
Dried Oil Well Resource of 300 Prefabs and requires 5 Frostland Teams.
Makeshift Mine Players can send Food with 10 Frostland Teams or forcibly enter the site with an additional 15 Guard Squads to gather Coal.

The Meadow

Name Description
Plague Shacks Resource of about 1100 population where players can either take the sick directly or treat them first. Treatment requires the Experimental Treatment Law to be active. Both options need 5 Frostland Teams.
Silver Automatons Resource point where players can repair Automatons for 1200 Workforce, spending 300 Prefabs and utilizing 4 Frostland Teams. Alternatively, they can gather 4 Cores with 5 Frostland Teams.

Miracle Valley

Name Description
Ice Sailer Families A resource point to take a few families or all families with 5 Frostland Teams to enhance population.
Ice Sailers Deposit point where players can assist and access a Harvesting Site to increase Food supply or force the families to return, which diminishes resource efficiency.
Frostpunk 2 gameplay image (Image via 11 Bit Studios)
Frostpunk 2 gameplay image (Image via 11 Bit Studios)

Mountains

Name Description
Captain’s Mine Outpost that grants access to 210,000 Coal and increases supply by 250.
Mysterious Towers Outpost needing 30 Frostland Teams for exploration. Offers a weekly supply of 400 Prefabs.
Ruins of Tesla City Players can salvage the Coal-to-Oil Converter or establish a Research Outpost, which can be upgraded to a Settlement, greatly enhancing research speed.
Crashed Dirigible Resource of 3 Cores, requiring 5 Frostland Teams.
Familiar Hero Deposit of 77,000 Food, increasing supply by 90.
Ice Caves Resource of sketches that mitigates cold.
Timber Kiln Outpost where players can share Oil with nomads or force entry, the latter requiring 10 Frostland Teams and 15 Guard Squads. It can be upgraded to a Settlement.

Pioneer Ridge

Name Description
Nansen’s Storm Watch Outpost that can accelerate exploration speed.
Outpost 11 Players can salvage it for 100,000 Materials with Frostland Teams or re-establish the Outpost to enhance stockpile limits. This Outpost can also be upgraded to a Settlement.

Rowett Ridge

Name Description
Discovery Station Resource of 100 Prefabs, requiring 5 Frostland Teams.
Last Camp Resource of 3 Cores and 100,000 Coal, alongside approximately 2000 New Londoners. Requires 5 Frostland Teams.

Purification Pass

Name Description
Ghost Town Resource of 1 Core or comprehensive resources including 500 Prefabs with the Core. Requires only 5 Frostland Teams for the single core and 30 Teams for the complete haul.
Musk Ox Herd Deposit of 77,000 Food that increases supply by 90.

Ridgeline

Name Description
Textiles Factory Resource of 25,000 Goods or 50,000 Materials. Requires 5 Frostland Teams.
The Woodsmen Outpost with access to 358,400 Materials, boosting supply by 250.

Shifting Coast

Name Description
Seal Colony Resource of 29,400 Food, increasing supply by 70. Players can opt to breed seals instead of hunting them.
A Fragrant Find Resource of 2500 Goods, requiring 5 Frostland Teams.

Steam Valley

Name Description
Nameless Cliff This resource pertains to population increase if players choose to take infants.
Hot Springs Players can access the spring to rebuild the Loading Station and repair the Mushroom Experiment, or forcibly enter with 10 Frostland Teams and 30 Guard Squads.

Valley 1

Name Description
Dreamers’ Mine Outpost with access to 2,440,000 Materials, increasing supply by 200.
Fortitude Base Outpost that provides a decrease in exploration costs and can be upgraded to a Settlement. Players can also choose to gather resources for 3 Cores and 300 Prefabs, requiring 5 Frostland Teams.

Valley 2

Name Description
IEC Smelter Resource of 500 Prefabs and 4 Cores, necessitating 10 Frostland Teams. Players can establish this Outpost and gain access to 2,440,000 Materials, increasing supply by 250. It can be upgraded to a Settlement.

Valley 3

Name Description
Wrecked Warehouse Resource of 3 Cores requiring 5 Frostland Teams.
Languid Hero Deposit of 29,400 Food, boosting supply by 90.

Valley 4

Name Description
Shipwreck Camp A Camp that converts into a Settlement where players can either reinstate the old leaders, support a new one, or relocate the populace to New London.
Baron’s Cave Players can either send materials or shut it down with 10 Frostland Teams and 20 Guard Squads. Alternatively, they can loot 25,000 Goods and acquire 913 Frostlanders, requiring 5 Frostland Teams. The final choice is to prepare the area for use, requiring 10 Guard Squads and 10 Frostland Teams for 2 Heatstamps Income.

This comprehensive list of Outposts and Resource Deposits in the Frostlands of Frostpunk 2 will help players prioritize their resource management needs.

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