NEXON Unveils Major Updates for The First Berserker Khazan
NEXON has rolled out a significant patch for its game, The First Berserker Khazan, enhancing the overall player experience across all platforms. The update addresses various bug fixes and gameplay balancing adjustments designed to improve performance. While some known issues persist, NEXON has indicated that further patches to address these problems are in development and will be released shortly.
This article provides a comprehensive overview of the official patch notes for The First Berserker Khazan release.
Patch Notes Overview for The First Berserker Khazan
Below are the key changes as outlined in the official patch notes:
Critical Fixes
Crash Resolutions
- Resolved a crashing issue that occurred when players attempted to retry battles against Viper in the Embars region.
- Addressed a crash that happened at random while checking item tooltips.
- Fixed an intermittent crash related to the spawning and destruction of destructible objects.
General Fixes
- Corrected a bug that caused a decrease in overall stats when using the Primeval Regression Orb alongside the Hero’s Weapon and Armor set.
Gameplay Enhancements
1) Buff Improvements for Easy Difficulty
- The buff effect applied to Khazan has been strengthened.
- Adjustments to game difficulty now ensure a more accessible gameplay experience for easier levels.
2) Adjustments to Boss Monster Difficulties
The balance of several boss monsters has been refined for both Easy and Normal difficulty:
Boss monsters with decreased difficulty (nerfs):
- Viper: Phases 1 and 2
- Maluca
Boss monsters with increased difficulty (buffs):
- Skoffa Cave Boss
- Linon Mine Boss
- Rephalan Boss
- Rovelion Boss
- Vitalon Boss
- Great Temple Boss: Phases 1 and 2
3) Skill Balance Modifications
- The Greatsword’s Brutal Attack skill now inflicts enhanced damage on adversaries.
- The Spear’s Phantom: Heatwave skill has increased Spirit and Guard Stamina consumption.
Furthermore, the development team is addressing issues arising from crashes caused by conflicting updates to the Graphics Driver and DirectX 12. Until these issues are resolved, players are advised to utilize the DirectX 11 API for a more stable experience.
For further details, you can read the complete patch notes here.