Overview
- Battlefield 6 will not heavily emphasize skill-based matchmaking.
- Player lobbies will primarily be organized based on ping for optimal connection quality.
- Recent leaks hint at the return of class specializations and the possibility of 64-player match formats.
A representative from the Battlefield 6 development team has dispelled concerns surrounding the game’s potential implementation of skill-based matchmaking (SBMM). A wave of recent leaks has intensified discussions and debates among fans regarding the multiplayer components of the upcoming title. The discussion around SBMM, in particular, had sparked anxiety among enthusiasts, but the developer’s insights have provided some reassurance.
Data miners have unearthed various details about Battlefield 6, leading to mixed reactions. Information indicating that the game could reintroduce five unique class specializations was particularly well-received. This is a notable shift from Battlefield 2042, which initially launched without a class system and only added four specializations later. In contrast, the mention of SBMM has drawn less favorable responses from fans, raising concerns about the direction of the franchise.
David Sirland, a Lead Producer on the project, took to the closed Battlefield Labs Discord to clarify this critical issue. His message was subsequently shared on Reddit by user Old_Doubt5886, expanding its visibility among the gaming community. Sirland emphasized that while a skill-based element will exist within the matchmaking framework, it will not be the dominant component. Instead, the primary focus will be on ping—ensuring gamers are connected to lobbies that allow for quick matchmaking. Following this initial ping-based grouping, teams will then be balanced according to skill on a per-server basis. Additionally, Sirland’s comments seem to validate previous rumors about a potential return to 64-player matches, addressing some criticisms faced by the 128-player format in Battlefield 2042.
Limited Implementation of Skill-Based Matchmaking in Battlefield 6
PSA from David Sirland in BF Labs surrounding the controversy of SBMM. by u/Old_Doubt5886 in Battlefield
This clarification is likely to be welcomed by numerous players who had expressed concerns over a matchmaking system akin to that found in Call of Duty, which has often faced backlash for being overly accommodating to newcomers. While Sirland did not disclose whether Battlefield 6 will feature a server browser—a highly requested addition among fans—his detailed explanation of the matchmaking methodology suggests that SBMM may not rule out such a feature. Gamers will need to await more formal announcements to attain a comprehensive understanding of the matchmaking mechanics.





Following the disappointing reception of Battlefield 2042, DICE appears committed to restoring a more traditional Battlefield experience with their upcoming title. Sirland had previously mentioned the intention to selectively incorporate the most esteemed elements from earlier games within the franchise. While specifics remain subject to speculation, it is reassuring to know that the matchmaking system is not as concerning as anticipated by many fans.