In Arise Crossover, the Shadows act as vital companions, assisting players by battling and overcoming adversaries. These Shadows are originally foes that players can acquire by pressing ‘E’ before they vanish, enabling you to utilize their unique abilities to advance within the game. Identifying which Shadows are superior can greatly enhance your exploration and success in the game.
To aid you in determining which Shadows are most beneficial and which may not warrant your effort, we have crafted a detailed tier list.
Comprehensive Shadow Rankings in Arise Crossover
S-Tier: Elite Shadows

The S-tier features Shadows that are essential for players aiming to quickly reach the endgame. It’s advisable to recruit these characters early on, as they significantly ease gameplay. Typically, these Shadows are the final bosses found within the dungeons across various islands.
Despite having a lower maximum damage rating than some other choices, Vermillion finds itself in the S-tier due to its strategic placement within the game’s world.
Understanding the location where a Shadow is found can notably influence your game progression. A 10 billion attack rating might lose its impact if it originates from a later stage area. Conversely, that same rating in a low-level area instantly elevates its value, warranting a higher tier placement.
Shadow | Location | Max Damage Rating |
Vermillion | Leveling City | 8.85 billion |
DOR | Grass Village | 15.3 billion |
Mifalcon | Brum Island | 23.91 billion |
A-Tier: Strong Shadows

The A-tier consists of Shadows that are functional within the game. While they are reliable during your journey, their performance generally lags behind their S-tier counterparts. It’s wise to consider replacing them with a better option from the S-tier whenever possible.
Shadow | Location | Max Damage Rating |
Anders | Leveling City | 1.99 billion |
Largalgan | Leveling City | 2.95 billion |
Black Crow | Grass Village | 5.10 billion |
Eminel | Brum Island | 7.09 billion |
Light Admiral | Brum Island | 7.97 billion |
Genji | Faceheal Town | 11.95 billion |
B-Tier: Average Shadows

The B-tier comprises Shadows that can be effective during the early game but lose significance as you progress. These companions are generally found early on, making them easy to recruit and a good temporary option until you can secure stronger alternatives.
Shadow | Location | Max Damage Rating |
Longin | Leveling City | 1.28 billion |
Gonshee | Leveling City | 557.87 million |
Daek | Leveling City | 876.66 million |
Blossom | Grass Village | 4.06 billion |
Fyakuya | Faceheal Town | 10.52 billion |
C-Tier: Ineffective Shadows

Shadows categorized in the C-tier are not advisable for recruitment, as their damage output is minimal given the stage of the game where they can be found. Typically, these Shadows are among the first you encounter and are quickly outclassed by others.
Shadow | Location | Max Damage Rating |
Sondoo | Leveling City | 398.48 million |
Snake Man | Grass Village | 3.43 billion |
Shark Man | Brum Island | 5.74 billion |
Luryu | Faceheal Town | 9.40 billion |
Frequently Asked Questions (FAQs)
What is the top Shadow in Arise Crossover?
The premier Shadow in the game is Mifalcon, located on Brum Island, boasting a maximum damage rating of 23.91 billion.
How many Shadows are available in Arise Crossover?
In total, Arise Crossover features 18 Shadows that players can discover across four primary game realms.
How do I recruit Shadows in Arise Crossover?
You can recruit defeated enemies as Shadows by pressing the ‘E’ key before they disappear.