Exploring the Unique Landscape of Apple TV+’s Mythic Quest Spinoff: Side Quest
One of the defining characteristics of Mythic Quest on Apple TV+ is its inclination for narrative detours. This trend emerged in the show’s inaugural season, where an entire episode was dedicated to characters who were both new and subsequently absent. Throughout its ongoing seasons, the series has continued this tradition, often devoting episodes to expanding the backstories of supporting cast members or reconnecting with minor characters last seen years ago.
Introducing Side Quest
The trend of narrative digression reaches new heights in Side Quest, the first spinoff from Mythic Quest. The whimsical title hints at a format that focuses exclusively on these standalone narratives, venturing beyond the confines of the main series to explore various corners of its universe, one peculiar story at a time. However, a detour only retains its charm if there’s a clear path to diverge from; otherwise, it risks feeling aimless, albeit enjoyable.
A Familiar Beginning
Conceived by the creative minds behind Mythic Quest, including Ashly Burch, John Howell Harris, and Katie McElhenney, the premiere episode titled “Song and Dance”strongly resonates with loyal fans. It’s arguably the most akin to its predecessor among the four episodes, feeling less like the inception of a new venture and more like a segment that could have seamlessly fit into the original series.
This episode centers on a familiar face: Derek Waters’ oft-overburdened art director, Phil. It further features a cameo by Rob McElhenney’s Ian Grimm, who humorously distracts Phil with unreasonable requests. The plot treads familiar territory, exploring the theme of work-life imbalance that Mythic Quest frequently examines. Notably, it provides a new angle by having Phil vacation with his beautiful but increasingly frustrated girlfriend, played by Anna Konkle. This subtle shift highlights how the professional demands interfere with Phil’s personal life, setting the stage for one of the spinoff’s recurring themes: the notion that life might hold more than just the confines of gaming.
Creative Narratives in Side Quest
In line with this overarching thesis, the third episode, “Fugue,”showcases another artist, Sylvie (Annamarie Kasper), whose devotion to her craft as a cellist threatens to overwhelm her. Striving for perfection as she joins the Mythic Quest touring orchestra, Sylvie’s story reflects the wider narrative surrounding the challenges of balancing professional aspirations with personal fulfillment.
The remaining episodes shift focus from the developers to the gamers, highlighting the communal experiences of fans rather than solely their infatuation with the game. However, what remains consistent throughout is the varying styles and tones these episodes embody. The anthology structure allows each self-contained story to explore diverse artistic expressions, making for an enjoyable viewing experience.
Digital Connections and Community
The fourth episode, “The Last Raid,”illustrates this concept poignantly, following a group of high school friends who reconnect via gaming. Echoing the series’ earlier standout “Quarantine,” this narrative unfolds entirely through a screen, showcasing in-game interactions while employing video chats. This format poignantly argues that while digital platforms can create connections, they also emphasize the limits of virtual gatherings. Ultimately, despite Devon (Van Crosby) leading the group’s efforts, the reality of drifting friendships proves insurmountable in the digital landscape.
Standout Characters and Unique Perspectives
Episode two, “Pull List,”feels almost like a pilot for its own spinoff, immersing viewers in a vibrant cast representing the geek community. Characters like Cherry (Bria Samoné Henderson) and Mike (Rome Flynn) offer a rich, diverse perspective on nerd culture, contributing a refreshing take on familiar themes. While the humor sometimes leans towards formulaic, the camaraderie and debates over characters’ identities provide an engaging experience. The claims about who belongs to the Black cultural narrative are crafted with wit, adding an extra layer of enjoyment.
The Creative Dilemma
Although “Pull List”stands out, it raises questions about the necessity of associating these stories with Mythic Quest. The creative bond feels tenuous at times, particularly when the narratives could thrive independently. Notable stand-alone episodes like “Fugue”do not necessarily gain depth simply because they share a universe with Ian and Phil. In contrast, the most impactful detours from Mythic Quest have historically enriched the main storyline and character development. Episodes like “A Dark Quiet Death”and “Backstory!”have thoughtfully delved into art and commerce, expanding our understanding of the protagonists.
Side Quest aspires to achieve similar depth but struggles due to the separation from its parent series. This disconnect poses challenges, as these tales wrestle to find their footing within a broader context.