Animal Crossing’s Upcoming Game Must Avoid Day-One Issues Faced by New Horizons

Animal Crossing: New Horizons (ACNH) has captured the hearts of countless players, and with the anticipation building for the Switch 2, it prompts us to consider the lessons that the upcoming installment in the series should embrace. While ACNH continues to offer a retreat for its dedicated fans, a refreshed entry into the Animal Crossing franchise is an alluring prospect given the stagnant content updates. Players view their virtual neighbors as friends, creating a comfortable escape from everyday life.

The charm of ACNH lies predominantly in its relaxed gameplay, an escape that even appealed to those new to gaming during the pandemic. The tranquil environment allows players to immerse themselves at their own pace—after all, who doesn’t appreciate turning weeds and fruit into mortgage repayments? Nevertheless, the initial experience can feel sluggish, lacking the engagement necessary to captivate new players immediately.

A Slow Start in Animal Crossing: New Horizons

Limited Activities During The Early Days

Tom Nook at Island Square
Timmy and Tommy at Airport
Animal Crossing Gameplay

For those who have spent years on the same island, it’s often hard to recall the beginning struggle of ACNH, filled with moments that many players find underwhelming. Upon restarting my island, I was struck by how tedious the first few days can be. While some players resort to adjusting their Nintendo Switch clocks to expedite progress, this could lead to unforeseen complications, detracting from the intended experience.

During the first day, players essentially undergo character creation and fly to their new island. They have a limited opportunity to place tents and assist two initial villagers in finding their spots. A few simple tasks and a small gathering in the plaza mark this day, but that’s about all that occurs. Thankfully, this day progresses according to its own clock, allowing players to advance to Day 1 once their character sleeps.

However, Day 1 lacks meaningful engagement. Players receive a quick tutorial on crafting and their NookPhone, but many key apps are missing and DIY recipes are limited. Essential features like Nook’s Cranny, the Museum, and the Able Sisters are absent, rendering this early phase somewhat tedious while players await the next real-world day to progress.

Making Day One Exciting in Animal Crossing

Creating an Engaging Hook for Players

Animal Crossing Gameplay
Animal Crossing Popularity
Chatting with Tom Nook

Like any form of entertainment, a video game must capture its audience from the outset. Despite its engaging themes, ACNH inadvertently encourages players to disengage soon after initiation due to its limited activities. Early game boredom can hinder the likelihood of players continuing their adventure, especially when content is scarce.

Interestingly, the pandemic played a role in the game’s surge in popularity, as many were more open to taking their time with it during lockdowns. The upcoming Animal Crossing title may not have a similar advantage, hence a more active beginning could prove beneficial. Previous series entries provided a richer starting point with well-established villages, offering a contrast to New Horizons’ slower pace.

Enhancing The Camping Experience in the Next Animal Crossing

Encouraging Interaction from the Very Start

Storing Fish and Insects
Animal Crossing Gameplay
Bugs in Museum

The camping concept at the start of Animal Crossing: New Horizons offers a unique and charming way to initiate gameplay while familiarizing players with core mechanics. Although the idea of temporarily living in a tent is appealing, the disconnect from essential game content during the initial days can be frustrating.

One significant drawback is the absence of a museum during this critical stage. Players, eager to collect and donate bugs and fish, often find themselves stashing their catches around their island, leading to clutter and dissatisfaction. Allowing access to the museum from day one could alleviate this annoyance and enhance the overall experience.

Additionally, providing players with early opportunities for island customization, such as terraforming, would significantly enrich their engagement. This could ease the transition for players who prefer to shape their environment before more villagers settle in, allowing both newcomers and veterans to enjoy building their world early on.

Potential Directions for the Next Animal Crossing

Embracing New Themes and Concepts

Animal Crossing Gameplay
Animal Crossing City Folk Gameplay
Happy Home Paradise Expansion

Animal Crossing: New Horizons introduced a unique deserted island premise, making it unlikely that the next installment will follow suit. Speculation abounds regarding innovative ideas, including driveable vehicles and urban environments, which diverge from traditional themes. Regardless of the new environmental backdrop, the essence of the Animal Crossing series—with its emphasis on a leisurely pace—will likely persist.

This emphasis encourages players to slow down and engage in activities like planting flowers and catching cicadas. Such tranquility is a primary driver behind the series’ vast appeal. Ultimately, while a more engaging introduction could enhance the upcoming Animal Crossing experience, a fundamental commitment to the game’s slow-paced charm should remain intact.

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