Valorant update 8.04 patch notes: Ep 8 Act 2, Premier updates, more

The first Act of Episode 8 has come to an end as Valorant patch 8.04 is here to set Act 2 in motion. While we may not be getting to play Agent 25 right from the start of the season, there’s a premium Primordium skinline and a brand-new Battle Pass you can purchase.

However, the highlight of Valorant patch 8.04 is the subtle change to the Premier mode where you won’t need to enroll any longer.

With that said, here’s a rundown of the entire Valorant update 8.04 patch notes.

Valorant Agent 25 teaser
Valorant

Valorant update 8.04 patch notes

Starting Valorant patch 8.04, enrollment is no longer required for the Premier game mode. You’d be able to make a team and start playing at any time. Teams can change their Zone anytime before they play their first match of the latest Stage.

Here are the full Valorant 8.04 patch notes from Riot Games.

Modes Updates

  • Added character portraits and minimap icons for Training Bots in the Range.

Premier Updates

A new Stage of Premier starts!

  • No more enrollment! You can make a team and start playing at any time in the Stage.
  • Provisional divisions are shown immediately upon team creation, update whenever the roster or Zone changes, and are locked in once your team plays your first match of the Stage.
  • Teams can change their Zone anytime before they play their first match of the Stage.
  • Weekly matches now have rematch protection, so you won’t face the same team twice in a Stage (unless you’ve been in queue a long time).
  • You can only play 2 matches per week, so no jumping between teams as a free agent within the same week.
  • Standings show Playoff results once Playoffs start and lock in 48 hours after Playoffs end.

Esports Features

Masters Madrid is right around the corner, and we have a few updates for the Esports Hub:

  • You can check out the Swiss Bracket page for Groups and watch teams qualify for the Playoffs.

Bug Fixes

  • Agent
    • Fixed known cases where KAY/O’s ZERO/point (E) would sometimes report inaccurate information. Please report any further instances.
    • Fixed a bug where if you were revived by Sage’s Resurrection (X), you would be nudged slightly at the end of the animation.
    • Fixed a bug where bullets could pass through the corners of Sage’s Barrier Orb (C).
  • Fixed a visual bug in the Play In Groups Bracket that showed duplicate information.
  • Gameplay Systems
    • Fixed a bug with abilities extending past the minimap widget such as Killjoy’s Lockdown (X).
  • Premier
    • Fixed a bug where the start button wouldn’t update immediately if you’re in the lobby when an event starts.

Known Issues

© 2021 The Filibuster Blog