After a small 1.4.1 patch last week, Embark Studios is here with the first major update in 2024. One of the highlighting additions with The Finals patch 1.5.0 is ‘Solo Bank It’, the game’s first limited-time game mode.
The Finals patch 1.5.0 also includes several abilities and weapon balances, bug fixes, improved animations, a bigger store, better security, and a lot more. With that said, here’s everything included in the update 1.5.0 patch notes.
Update 1.5.0 arrives tomorrow! It comes with balance changes, bug fixes, a bigger store, better security, and Solo Bank It — our first limited-time game mode! See you in the arena, contestants! 💥#REACHTHEFINALS pic.twitter.com/DuJWekVD7H
— THE FINALS (@reachthefinals) January 16, 2024
The Finals update 1.5.0 patch notes
The Finals patch 1.5.0 starts by balancing several abilities and weapons. Abilities like Cloaking Device, Grapple Hook, and Mesh Shield have been nerfed. On the other hand, Recon Senses have been balanced with an increased activation cost and a decreased minimum charge time to activate.
Meta gadgets like the C4, Gas Mine, RPG, and Stun Gun have been nerfed while Flashbang, Incendiary Mine, Vanishing Bomb, and Tracking Dart have been buffed. Team wipe respawn times have also been increased in some game modes like Quick Cash and Tournaments.
Weapons like Flamethrower, LH1, M11, M60, and V9S are buffed by slightly increasing their damage output. On the other hand, weapons like the SH1900 Shotgun have been nerfed.
Check below to find everything from The Finals 1.5.0 patch notes from Embark Studios.
Balance Changes
- Abilities
- Charge N’ Slam
- Fixed an issue where players could charge while stationary and stealing an extraction
- Cloaking Device
- Increased activation cost from 1s to 2s
- Increased minimum required charge time to activate from 1.5s to 2.5s
- Grapple Hook
- Will no longer attach to objects that are attached to carriables
- Guardian Turret
- Will now shoot target dummies in the practice range
- Mesh Shield
- Decreased health from 1100 to 1000
- Recon Senses
- Increased activation cost from 1s to 1.5s
- Decreased minimum charge time to activate from 2.5s to 2s
- Charge N’ Slam
- Gadgets
- C4
- Player damage decreased from 210 to 155
- Player min damage decreased from 120 to 100
- Flashbang
- Cooldown decreased from 20s to 18s
- Gas Mine
- Cooldown increased from 25s to 27s
- Incendiary Mine
- Cooldown decreased from 30s to 27s
- Vanishing Bomb
- Cooldown decreased from 20s to 18s
- RPG
- Player damage decreased from 150 to 140
- Stun Gun
- Decreased duration of stun effect from 5s to 3.75s
- Tracking Dart
- Cooldown decreased from 15s to 13s
- Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the Tracking Dart
- C4
- Game Modes
- Bank It
- Game show event start time reduced from minute six to minute four
- Quick Cash
- Game show event start time reduced from minute six to minute four
- Team wipe respawn time increased from 17 to 18 seconds
- Ranked Tournament
- Team wipe respawn time increased from 25 to 26 seconds
- Tournament
- Team wipe respawn time increased from 25 to 26 seconds
- Tournaments will now unlock after players have completed one round, reduced from 12
- Bank It
- Maps
- Las Vegas
- Updated destruction behavior to get more realistic destruction
- Updated strain system to get more realistic destruction
- Updated various ziplines in the level
- Las Vegas
- Throwables
- Depoyable explosives such as C4, Breach Charges and Explosive Mines will now add mass to throwable objects, causing them to travel less far when thrown
- Weapons
- Flamethrower
- Damage increased from 28 to 30
- LH1
- Damage increased from 47 to 49
- M11
- Recoil pattern updated, to make the weapon easier to control
- SH1900 Shotgun
- Damage decreased from 12 to 10 damage per pellet
- M60
- Damage increased from 21 to 22
- Riot Shield
- Updated attack animations and hit sweeps, to make the weapon feel more responsive
- Fixed issues where the Riot Shield could be invisible and still block bullets
- Fixed an issue where the Riot Shield could block bullets while the player climbed a ladder
- SA1216
- Fixed an issue that allowed the weapon to be fired faster than intended
- SR-84 Sniper Rifle
- Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the SR-84
- Throwing Knives
- Added new trail effects to make the projectiles easier to see
- Shortened the lifetime of Knives stuck in metal surfaces
- V9S
- Damage increased from 35 to 36
- Flamethrower
