The Legend of Zelda: Breath of the Wild (BOTW) has earned its reputation as an iconic game for various compelling reasons, not least of which is its innovative approach to exploration. This may seem straightforward, yet BOTW revolutionized how players interact with a game world by prioritizing exploration. No matter where players roamed across the expansive landscapes of Hyrule, there was always something intriguing to pursue or discover. Throughout its extensive campaign, a genuine sense of boredom is virtually nonexistent, as players continuously encounter surprising elements around every corner.
While BOTW is not without its flaws—a topic that has been discussed extensively, especially concerning its sequel, Tears of the Kingdom—it undoubtedly introduced features that have set a new standard for open-world games. Unfortunately, one of its most remarkable innovations, the dynamic weather system, has yet to gain traction in the RPG mainstream, which is a disappointing oversight.
The Incredible Weather Mechanics of BOTW
Transforming Traversal Mechanics



One feature of Breath of the Wild that often goes unacknowledged is its intricate weather mechanics. After countless hours in the game, I’ve found this aspect to be incredibly engaging. Unlike any other RPG title, BOTW incorporates weather in a way that deeply affects gameplay. For example, the weather conditions impact the terrain, influence NPC behavior, and even dictate Link’s gear choices.
When faced with torrential rain, climbing a slippery cliff becomes nearly impossible for Link. NPCs will seek cover or shield themselves from the rain, a detail rarely seen in other open-world experiences. Furthermore, if Link is outfitted in metal armor or wields metal weapons during a lightning storm, he becomes a target for lightning strikes, while hot weather can ignite his wooden gear. Such elements create an immersive experience and make the world of BOTW feel vibrantly alive.
Despite some criticisms of its weather systems, I firmly believe that these mechanics significantly enrich Hyrule’s traversal experience. Incorporating weather conditions into exploration adds an exhilarating and unpredictable layer to gameplay. Players must consider the potential of rain disrupting their climb or lightning complicating a combat encounter. This interplay contributes to a sense of personality and adventure in BOTW’s exploration.
The Importance of Dynamic Weather Systems
Impact on Gameplay and Immersion

It is surprising how few games fully embrace the concept of dynamic weather systems, particularly among highly acclaimed RPGs. While certain games integrate weather effects—like the recent title Monster Hunter Wilds—many titles merely present rain, snow, or lightning without allowing these elements to significantly impact player experience. This is especially disappointing in gaming worlds where heightened weather effects could incite thrilling experiences.
Many BOTW-inspired titles adopt popular mechanics but often overlook the magic of its dynamic weather. As an enthusiast of immersive RPGs, I find it disheartening that more developers don’t prioritize realistic weather interactions. In contrast, realistic games like Red Dead Redemption 2 may not require interactive weather due to their focus on a more grounded narrative.
Forcing players to adapt to unexpected weather conditions elevates the gaming experience, transforming mere traversal into a dynamic encounter. This adaptability is pivotal; it distinguishes a mere journey from a true adventure.
The Need for Improved Dynamic Weather in Open-World Games
Enhancing Player Immersion

This underscores my belief that more open-world games should adopt dynamic weather systems. A noteworthy example is Assassin’s Creed Shadows, which utilizes changing seasons to reinvent familiar territories—affecting both visuals and gameplay mechanics. While this feature doesn’t reach the depth of BOTW’s weather effects, it still enhances the excitement of exploring its depiction of Japan.
Not every open-world game necessarily requires such mechanics, and I understand the significant resources needed to implement them while ensuring they don’t lead to player frustration. However, that moment in BOTW when I witnessed an NPC hurriedly seeking shelter as rain began to pour—and then joined them by a campfire—was a striking reminder of the impact of immersive interaction that should be standard in many open-world titles.
Though it may seem a subtle addition, the inclusion of dynamic weather can profoundly enhance a game’s life. Titles like Kingdom Come: Deliverance reveal that these small nuances enrich the overall gaming experience. As visual fidelity increasingly reaches its pinnacle, the next frontier for open-world games should be achieving a deeper sense of immersion. Breath of the Wild’s dynamic weather effects deserve a place in more open-world titles to push the gaming industry further toward this goal.