The Slormancer Knight Build Guide: Tips and Strategies

The Knight stands as one of the three foundational character classes available in The Slormancer. This melee-centric class emphasizes defense while delivering substantial damage through sword strikes, making it a perfect choice for newcomers who prefer a brute-force approach to combat.

One of the standout features of The Slormancer is its flexible gameplay style, allowing players to adapt quickly as they progress. This guide is designed to help you with leveling up as a Knight in the early stages of the game and to present an effective endgame build, complete with gear and attribute recommendations.

Getting Started: Early Leveling for Knight

Level up early with Throwing Sword/Cadence and Mighty Swing (Image via Slormite Studios)
Level up early with Throwing Sword/Cadence and Mighty Swing (Image via Slormite Studios)

Swift leveling is vital for amplifying your Knight’s damage output. You can achieve this by utilizing either the Throwing Sword or the Cadence skills, combined with the foundational attack, Mighty Swing.

If your goal is to accumulate bleed damage, then Throwing Sword is your best ally. This skill not only inflicts immediate damage but also delivers damage over time, enabling you to remain mobile while consistently dealing harm.

Conversely, Cadence unleashes impressive area-of-effect (AoE) damage in a straight line with every fifth strike. While powerful, keep in mind that utilizing this skill consumes mana, and early game might introduce mana management challenges. You can effectively combine both skills, but be wary of your mana reserves.

As you level up, you’ll gain access to pivotal skills like Whirlwind and Elder Lance, which will define your combat strategy. Progressing through the game will also allow you to enhance these abilities and discover various masteries. Don’t fret about mastery costs; these can be refunded, providing the opportunity to experiment with different options.

Knight Specialization: Choosing Your Path

Upon reaching level 10, you will have the opportunity to select from three Specialization paths for the Knight class. Our recommendation for this build is to opt for the Haphazard Champion, though it’s worth noting that you can switch Specializations at any time to adjust your strategy.

Haphazard Champion: This specialization thrives on unpredictability. It features a support skill that inflicts AoE damage by jumping and landing at a designated spot. Although this skill facilitates quick repositioning, be prepared for its significant mana cost.

This Knight specialization has a reliance on chance; his attacks can activate Astral Retribution, which rains powerful sword strikes upon enemies. By upgrading the Zeal attribute, you can increase the chances of triggering this ability.

Alternative Specialization Options:

  • Distinguish Knight: This option offers a balanced approach, combining offense and defense through the use of war banners. Each activation plants a random banner that provides various passive bonuses, including life regeneration and increased attack speed, while also granting bonus damage to skewered foes.
  • Enduring Protector: This specialization emphasizes defense, granting the ability to create a shield around your Knight, absorbing both melee and projectile damage. Successfully blocking an attack introduces a counterattack opportunity, and acquiring block stacks can reduce damage taken by up to 90%, which is invaluable for survival.

Endgame Build Guide for Knight

As you transition into the endgame phase, you will encounter powerful Slorm Reapers or unique weapons. A noteworthy example is the Sword of the Trainee, which enhances damage potential against adversaries. When selecting a Reaper, prioritize those whose passive abilities resonate with your playstyle.

The Slormancer endgame skills (Image via Slormite Studios)
The Slormancer endgame skills (Image via Slormite Studios)

Your primary skill for the endgame will be Whirlwind, which becomes available at level 20, while Elder Lance, unlocked at level 24, serves as your secondary skill. Use Whirlwind to decimate groups of enemies while reserving Elder Lance for taking down single targets efficiently.

Mastery Setup for Key Skills

Skills Mastery Setup
Whirlwind Armor Breaker – Wind Slice – Irremovable – Dancing Blades – Skewing Gum
The Elder Lance McRipped’s Legacy – Align the Stars – Blessing of the McRipped – Elder Raid – World Tour
Haphazard Champion Ascension Accidental Block – The Perfect Warrior – Second Chance – Blessed Strike – To Glory

Recommended Gear Setup for the Knight Endgame

Gear Recommended Stats
Helmet Evasion – Max Life – % Max Life – Ancestral Strike Chance
Shoulders Cooldown Reduction – Evasion – Max Life – Pierce Chance
Amulet % Max Life – Cooldown Reduction – Additional Projectile – Ancestral Strike Chance
Bracers Cooldown Reduction – Critical Strike Chance – Additional Projectile – Ancestral Strike Chance
Gloves Pierce Chance – Critical Strike Chance – Evasion – Ancestral Strike Chance
Body Armor Evasion – Max Life – % Max Life – Ancestral Strike Chance
Cape Max Life – Critical Strike Chance – Additional Projectile – Cooldown Reduction
Belt Critical Strike Chance – Additional Projectile – Ancestral Strike Chance – Cooldown Reduction
Boots % Max Life – Cooldown Reduction – Evasion – Max Life
Rings Movement Speed – Max Life – Additional Projectile

Ancestral Legacies for Knight in The Slormancer

Unlocking Ancestral Legacies introduces powerful passive abilities that can enhance the damage output of your skills. You’ll encounter Adam Nostrus early in the game, paving the way for your progression in this feature.

Here are some recommended Ancestral Legacy passives to consider:

  • Electric Overcharge
  • Cleansing Surge
  • Twitching Warp
  • Elemental Temper
  • Greater Quiver
  • Soul of The Wizard

Choosing the Right Attributes for Your Knight Build

Attribute page in The Slormancer (Image via Slormite Studios)
Attribute page in The Slormancer (Image via Slormite Studios)

It’s crucial to tailor your attributes to complement your build, as you cannot maximize all of them simultaneously. Swapping them out based on your playstyle is key to optimizing your effectiveness.

Fury: Initially delivering evasion as a bonus, Fury primarily boosts critical strike chance and armor penetration, especially when ranks 5 and 20 are achieved.

Savagery: Given that Knights can struggle with pure damage output, investing in Savagery significantly enhances your attack strength and elevates damage dealt by your Reaper, improving critical and overdrive damage as well.

Zeal: In the late game, having robust skills is essential; however, many require substantial mana. Investing in Zeal grants a considerable mana pool, along with additional life regeneration and mana recovery upon hitting enemies, which is essential for sustainability in challenging encounters.

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