V Rising Update 1.1 Hotfix 8: Enhancements and Improvements in the Latest Patch

The popular open-world survival game, V Rising, recently underwent a significant update that brought a variety of new features, including enhanced world elements and revamped difficulty levels. In addition to the new content, the developers have been actively implementing regular hotfixes to rectify bugs and glitches that may have emerged as part of this expansive update.

One noteworthy development is the release of V Rising 1.1 Hotfix 8. Here are the detailed patch notes shared by the game’s developers.

Detailed Patch Notes for V Rising 1.1 Hotfix 8

Hotfix 8 aims to fix multiple glitches and bugs in V Rising (Image via Stunlock Studios)
Hotfix 8 addresses numerous glitches and bugs in V Rising (Image via Stunlock Studios)

General Improvements

  • Refined the rotation curves for Mace Q, Claw Q, and Whip Q to minimize casting issues that could occur when moving in the opposite direction while experiencing latency.
  • Resolved a glitch where crafting or building could incorrectly deduct items from non-treasury chests.
  • Corrected minor discrepancies in jewel and legendary names.
  • Addressed various typographical errors in game text.
  • Fixed spacing overflow problems in crafting stations across several languages to ensure consistency in localization.
  • Rectified an issue causing chain lightning to trigger on floors above or below a player located inside a castle.
  • Implemented a precautionary measure to prevent waypoint-impaired players from teleporting, while still allowing them to access the menu and view potential teleport destinations.
  • Corrected a bug where moving a Castle Relocation Heart could inadvertently result in the recollection of unspent resources.
  • Fixed discrepancies in the loading order of save files, ensuring they reflect the last session accurately.
  • Fixed a bug that prevented Veil of Illusion jewels from properly summoning additional illusions upon recasting.
  • Addressed an issue that set the gear level of revived servants to zero.
  • Fixed a problem where items inside the Blood Homogenizer and Fusion Forge could be lost if these structures were dismantled while containing materials.
  • Corrected the visual issue where doors without a floor attachment failed to fade properly on upper levels, complicating raid defense strategies.
  • Resolved an issue where the incursion HUD would remain on-screen after dismantling the Eye of Mortium.
  • Fixed a bug that left players in a non-functional state, preventing them from sending Charmed units home using the Duskcaller item after being polymorphed into a sheep.
  • Addressed a bug where the music player UI could malfunction.

For those experiencing issues, it is advisable to review the list of known bugs and fixes for V Rising. This resource may provide solutions to help you swiftly return to the immersive world of Vardoran.

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