Dungeons play a pivotal role in the gameplay of Hunters, serving as the primary arenas where players engage in combat. These structured environments challenge players to defeat waves of enemies leading up to a formidable boss. Each Dungeon is designed to cater to specific player progression, functioning as significant milestones on your journey to becoming a top-tier Hunter.
Understanding Dungeons in Hunters

As the main gameplay mode, Dungeons allow players to test their skills against waves of enemies while reaping valuable rewards. Each Dungeon is confined to a singular arena where each new wave of enemies appears only after the previous one has been conquered. The ultimate challenge lies in defeating a boss characterized by high hit points and a variety of powerful attacks.
The game stages are tailored to accommodate players at varying levels and ranks, helping guide them towards achieving their gaming objectives. For example, Singularity serves as the entry point for many players, recommended for those at level 1 and Rank F or above.
As players progress and level up, they acquire the power necessary to tackle the more demanding enemy configurations present in the advanced Dungeons. Moreover, players are free to repeat any Dungeon as often as desired, which allows for the accumulation of experience points (XP), crafting materials, and rare loot. These stages also provide an excellent laboratory for experimenting with new weapons, skills, and armor combinations, enabling players to fine-tune their builds.
Dungeons Overview

Currently, Hunters includes three distinct Dungeons: Singularity, Goblin Caves, and Spider Caverns. Each Dungeon has a recommended level range indicating the strength required to conquer them. Singularity is ideal for beginners, with a suggestion of level 1 and Rank F for those who are fresh off a Reawakening.
Moving to the next stage, Goblin Caves is classified as an intermediate level, with a recommendation of level 20 and Rank C. This Dungeon is suited for players who have invested some time in the game and are prepared to face its challenges.
Finally, Spider Caverns stands as the most demanding of the three, expected to be tackled by players at level 40 and Rank B. This Dungeon tests the limits of players’ skills, but it is not the pinnacle of challenges within the game. With potential future expansions allowing players to reach up to Rank S and level 150, additional Dungeons are highly likely to appear, providing new tests of skill and strategy.
Frequently Asked Questions (FAQs)
How do players access Dungeons in Hunters?
To access Dungeons, players simply need to press the Play button on the main screen and select their desired level from the menu that appears.
What is the total number of Dungeons currently available in Hunters?
As of now, there are three Dungeons available to explore in the game.
What are the recommended level and Rank for the Spider Caverns Dungeon in Hunters?
The recommended requirements to tackle the Spider Caverns are a level of 40 and a Rank of B.