Overview of Update 8.6.1
- Patch 8.6.1 addresses various gameplay issues in **Dead by Daylight**, enhancing the experience with recent updates.
- The update includes adjustments to the Tokyo Ghoul-inspired killer, improvements to the Blood Moon Event, and several bug fixes across the game.
- Modifications to The Ghoul’s abilities, Blood Moon Event features, maps, and character perks aim to foster a fairer and more enjoyable gaming experience.
Dead by Daylight has launched a significant update aimed at resolving ongoing issues associated with its latest content additions, which is expected to streamline gameplay considerably. With a wealth of developments in the game recently, patch 8.6.1 promises a smoother experience for players as they navigate the horrors of the fog.
Recent Developments in Gameplay
After a temporary hold on chapter releases back in February, the game has resumed full operations. Behaviour Interactive has introduced a new killer to the fray and reinstated a popular seasonal event starting from early April.
A primary focus of this update is on **The Ghoul**, the new character inspired by the character Ken Kaneki from the acclaimed Tokyo Ghoul anime and manga series. Significant fixes include modifications to his Kagune Leap attack, ensuring that players no longer see misleading collision notices when targeting downed survivors and eliminating visual effects on his tentacles during specific leaping sequences. This patch also resolves a bug where players lost control of the field of vision slider after activating The Ghoul’s special ability and prevents unwanted camera angles during the end of his Mori animation.

The Blood Moon Event Enhancements
The update heralds the return of the **Blood Moon Event**, launched on April 7, with a slew of changes aimed at making the event both fairer and more engaging. Notably, Blood Point bonuses have been extended to encompass both standard and event-specific queues. The update addresses previous issues with Blood Points distribution during the Blood Fueled event and ensures that players using The Unknown do not experience hallucinations of survivors near Blood Pumps and Generators. Additionally, a fix ensures survivors emerge from lockers holding only one item rather than unintentionally duplicating their inventory.
General Fixes and Improvements
Beyond the major updates, patch 8.6.1 implements numerous general fixes targeting various bugs associated with characters, maps, loadouts, and the in-game archives. A few of these adjustments involve addressing issues within the zombies’ behavior, such as becoming stuck after falling from the clock tower and interfering with gameplay from the lower levels in specified areas.
Patch Notes for Dead by Daylight Version 8.6.1
Loadout Updates
- Added a units left counter for equipped elements.
- Removed outdated pop-ups for search bar direct input.
Blood Moon Event Adjustments
- Community goal blood point bonuses now apply to both event and standard queues.
Character Fixes
- Resolved an issue causing The Good Guy to miss transition animations.
- Fixed skipped spawning animations for the Blood Can.
- The Blight now properly recovers fatigue tokens after pallet hits.
- Hatchets will no longer spawn at a null point against The Huntress.
- Survivors hindered by Dream Snare no longer exhibit animation issues.
- Zombies are no longer stuck after falling from a height in the Clock Tower.
- Fixed interactions preventing zombies from hitting survivors in certain locations.
The Ghoul Specific Fixes
- The camera no longer focuses on survivors during The Ghoul’s Mori animation.
- Special ability activation no longer restricts FOV slider functions.
- Corrected visual collision targeting for the Kagune Leap ability.
- Eliminated visible effects on tentacles during specific ability uses.
Audio Enhancements
- Built-in a fix for lingering Uroboros infection sound effects after Mori kills.
- Adjusted Portia’s laugh frequency at maximum speeds.
- Resolved looping audio issues during The Ghoul’s lobby presence.
Perk Tweaks
- The Clean Break perk now counters actions by The Twins.
- “Vigil” now correctly affects survivors hindered by Hex: Nothing But Misery.
- Balanced Landing now functions without a grunt sound effect upon falling.
- Invocation perks now activate correctly as intended during trials.
- Fixed status effect icons related to cleansing Hex: Nothing But Misery.
Environmental Corrections
- Added collision elements to Eyrie of Crows to prevent unintended climbing.
- Various spawning element issues related to the seasonal event have been fixed across multiple maps.