Sense Games has unveiled the patch notes for AI Limit version 1.0.021, bringing a host of quality-of-life improvements and critical bug fixes to the action RPG. This update aims to tackle numerous issues that have hindered player experience, with a download size of approximately 3 GB for PC users.
The subsequent sections provide an overview of the official changes included in the AI Limit patch notes 1.0.021.
AI Limit Patch Notes 1.0.021 Overview
Below is a detailed list of adjustments and enhancements presented in the AI Limit patch notes 1.0.021:
System Improvements
- Resolved an issue preventing certain achievements from unlocking as intended.
- Increased the number of auto-save backups to protect against data corruption.
- Enhanced the frequency of auto-saves to reduce potential progress loss from crashes.
- Expanded screen resolution options for better visual customization.
- Added compatibility for the DualSense Edge controller on PC.
- Fixed a critical bug where item drops failed if both Arrisa and a boss were defeated simultaneously; affected items will now reappear upon returning to the location.
- Minimized the lag caused by death animations triggered by falling after a downward attack.
- Updated audio systems for improved device compatibility in cases of playback issues.
Level & Enemy Adjustments
- Reduced unintentional player suspension in mid-air during exploration phases.
- Decreased enemy density in specific high-risk fall zones for balanced gameplay.
- Lowered the knockback distance from explosive harpoons launched by the Fisherman enemy.
- Cut down the teleportation frequency of the boss character Choirmaster, the Inspector.
- Fixed a bug that caused Necro, the Wanderer of Undersea, to fail to reset its Necro Thorns during rematches.
- Addressed various issues related to support NPCs.
- Corrected a bug allowing players to traverse an inactive mechanism bridge in Hagios Patir – Lower Level.
- Fixed an exploit allowing unintended defeats of Aether, the Father.
Visual Enhancements
- Resolved multiple visual glitches associated with level geometry and enemy designs.
- Fixed protagonist appearance errors in certain cutscenes.
- Addressed additional inconsistencies in cinematic visual presentations.
Miscellaneous Updates
- Introduced map markers for collected Soil, correcting previous labeling mistakes.
- Fixed a problem preventing map markers from displaying after extended map inactivity.
- Resolved a bug where special enemies would erroneously spawn in boss arenas.
- Addressed language issues by including missing Russian options during initial setup.
- Fixed a bug allowing enemies to attack the protagonist during story dialogue sequences.
- Corrected an issue that caused duplicate Main Seals to appear in New Game+ mode.
- Resolved several other minor but impactful bugs.
As per the latest AI Limit patch notes 1.0.021, players experiencing an infinite black screen when starting or resuming a game are advised to verify the integrity of their game files.