The anticipation surrounding the release of GTA 6, the first new entry in the Grand Theft Auto series since 2013, has been palpable among fans. With several months still remaining until launch, the sparse promotional activity by Rockstar Games has only amplified the eagerness. In the meantime, players have turned their attention to alternative games, and one title gaining traction is Schedule 1.
Created by TVGS, Schedule 1 immerses players in the world of drug manufacturing and sales, allowing them to construct their own narcotic empires. This theme resonates with the Grand Theft Auto franchise, suggesting that GTA 6 could draw inspiration from Schedule 1 to enhance its gameplay. Below, we explore five elements from Schedule 1 that could enrich the upcoming GTA installment.
Five Features from Schedule 1 for GTA 6
1) In-Depth Manufacturing Mechanics

The detailed manufacturing systems in Schedule 1 require players to engage in a variety of tasks, such as watering, harvesting, and operating specialized equipment. While some may find this repetitive, it significantly enhances gameplay immersion.
In contrast, GTA Online’s drug business operations are relatively straightforward, primarily involving the collection of supplies and subsequent sales. By incorporating more intricate processes similar to those in Schedule 1, GTA 6 could offer a more engaging and rewarding experience for players.
2) Automated Handlers
Not every player appreciates the need for constant involvement in managing their businesses. To alleviate this, GTA 6 could introduce an automated system inspired by the Handlers concept from Schedule 1. Players can hire Handlers to carry out various tasks, making gameplay smoother while still ensuring a rewarding progression system, as they can only be recruited after reaching specific milestones.
3) Enhanced Interior Customization

In GTA Online, business property interiors lack meaningful customization options. While players can invest in better designs and decals, there is minimal visual representation of a business’s growth.
GTA 6 could adopt a more dynamic approach, allowing players to visually expand their businesses as they generate profits. In Schedule 1, success translates into the ability to purchase new equipment, hire staff, and upgrade facilities, thereby enhancing the player’s sense of achievement and progression.
4) ATM Robberies
Despite the focus on elaborate heists in GTA Online, the absence of ATM robberies feels like a missed opportunity. In Schedule 1, players can rob ATMs, which could provide a straightforward mechanism for earning cash in GTA 6.
This feature could incorporate a risk-reward dynamic, where ATMs are monitored or equipped with alarms, adding an element of tension and excitement to the act of theft.
5) Diverse Customer Interactions
Schedule 1 features a unique approach to customer interactions, allowing players to cater to individual clientele with distinct preferences. In contrast, GTA Online’s Sell Missions lack this personal touch, merely focusing on delivering goods to predetermined locations.
Incorporating a range of customer types into GTA 6 could greatly enrich the gameplay experience, making it more immersive and relatable compared to the standard missions seen in previous titles.
As we anticipate the release of GTA 6, drawing inspiration from successful elements in titles like Schedule 1 could significantly enhance the player experience, making the much-awaited game not only engaging but also innovative.