Tekken 8 Season 2 Changes Disappoint Players With Unfulfilled Promises

The release of Tekken 8’s Season 2 has sparked discontent among the fan base, who feel that recent updates from developer Bandai Namco have strayed from the promised enhancements. Marketed as a “defensive”update, which included familiar characters and a new combat stage, players are finding that the changes introduced seem to contradict this label. Instead of leading to a more defensive gameplay style, many mechanics appear to have shifted the balance toward more aggressive play.

In a poignant Reddit post by user NixUniverse2, gamers are expressing their frustration with the recent updates. They note that many characters now have enhanced pressure and mix-up options, which contradict the defense-oriented narrative shared by Tekken 8 director Kohei “Nakatsu”Ikeda in an interview with EventHubs. The Season 2 patch has introduced sweeping changes, including mechanical adjustments and character updates, yet many players argue it has escalated the game’s inherent aggression rather than tempered it.

Tekken 8 wasn’t designed for Tekken fans by u/NixUniverse2 in Tekken

How Players Are Responding to Tekken 8’s Season 2

More Offense, More Aggression Isn’t What Hardcore Fans Wanted

Tekken 8 Hihachi Battle Stance
Feng Wei Kick in Tekken 8
Clive Combat Ready in Tekken 8

The response from Tekken 8’s community illustrates widespread discontent with the recent changes. Initially designed to enhance aggressive play through the game’s Heat System, many players from Season 1 lamented the absence of traditional defensive mechanics ingrained in the Tekken franchise. However, the new character buffs and strategic options introduced in Season 2 have tended to exacerbate the game’s aggressive nature, amplifying existing pressure techniques across a majority of characters.

The substantial patch notes released by Bandai Namco highlight the extensive adjustments. Despite the recent launch, many techniques and character compositions remain inadequately tested by players, leading to predominantly negative initial impressions.

Our Take: More Changes Are Probably Coming

The Developers Tend to Listen to Feedback

Jin Kazama Scowling in Tekken 8

While the Season 2 launch has been met with significant criticism, it’s important to note that Bandai Namco has a history of considering player feedback seriously. With much still to be rolled out in this season, it’s plausible that further adjustments will be implemented. One confirmed change is that breaking throws will no longer inflict chip damage on defenders—a response to player concerns that has been acknowledged by the developers and slated for an upcoming patch.

Given the breadth of the changes introduced in the Season 2 patch, full exploration of new mechanics is still underway. As Tekken 8 is already a highly intricate game, player sentiments may be overly reactive to the surface-level shifts perceived in aggressive gameplay. What aspects of Tekken 8’s second season will ultimately evolve remains uncertain, but given the mixed reception following the introduction of Final Fantasy 16’s Clive, it could lead to further developments aimed at balancing gameplay.

Sources:
NixUniverse2/Reddit,
EventHubs,
Bandai Namco

Source & Images

© 2021 The Filibuster Blog