Since its release in November 2021, the GTA Trilogy Definitive Edition has faced numerous challenges. The remastered versions of Grand Theft Auto 3, Vice City, and San Andreas launched with a myriad of problems. While Rockstar has made efforts to address many of these issues, the gameplay experience remains far from perfect. Although there were notable improvements, the definitive edition falls short of expectations in several key areas.
This article discusses five significant flaws that hinder the Grand Theft Auto: The Trilogy – The Definitive Edition from being truly definitive.
Key Flaws in the GTA Trilogy Definitive Edition
1) Unappealing Character Designs

The original character models from GTA 3, Vice City, and San Andreas, though dated, were appealing in their time. However, the 2021 remasters aimed to modernize these characters, and the outcome was somewhat peculiar. Many players noticed that the updated visuals rendered the characters with an overly cartoonish and plasticky appearance, detracting from the immersive experience that the originals offered.
2) Loss of the Original Atmosphere
Each title in the original trilogy possessed a unique ambiance that strongly contributed to its storytelling. Despite improvements to the graphics in the Definitive Edition, the distinctive atmospheres have largely been diminished. This change undermines the essence that players loved in the classics. Rockstar did introduce a Classic Lighting option in a November 2024 patch, which enhanced the experience somewhat, particularly in San Andreas. However, the gritty environment of GTA 3 and some elements of Vice City still require refinement.
3) Absent Soundtrack Essentials

The radio stations in Grand Theft Auto games have historically played a vital role in shaping players’ experiences. This is particularly true for Vice City—set in the vibrant 1980s—and San Andreas, which reflects the early 1990s. Unfortunately, many iconic tracks from these eras are missing in the Definitive Edition, which dilutes the nostalgia associated with these titles. An example of this loss is the absence of Michael Jackson’s Billie Jean, a track that once defined the first driving experience in Vice City.
4) Static Characters: Still Unable to Swim
In their original incarnations, protagonists Claude from GTA 3 and Tommy Vercetti from Vice City had a notable limitation: they could not swim. This aspect might have been excusable back then, but it persists in the remastered version. Although it’s important to recognize that the Definitive Edition is a remaster rather than a remake, introducing basic swimming mechanics could have offered a fresh twist on gameplay, enhancing player engagement.
5) Residual Technical Issues
The series of patches aimed at resolving issues within the GTA Trilogy Definitive Edition have seen some success, notably during a significant patch in November 2024. Many initial bugs have been addressed; however, notable technical issues remain. Players still encounter problems like texture glitches and delayed asset rendering, particularly during aerial maneuvers in San Andreas. Instances of floating rocks and grass also persist. While some players may overlook these flaws, they undeniably impact the overall gaming experience.
In conclusion, while the GTA Trilogy Definitive Edition offers updated visuals and certain enhancements, its shortcomings exemplify the challenges of remastering beloved classics. The nostalgia factor and authentic experience that fans cherish remain largely unfulfilled, making the trilogy’s status as “definitive”questionable at best.