On June 10, 2025, Rainbow Six Siege will enter a transformative phase known as Siege X, following an exciting reveal event held in Atlanta. This evolution promises to introduce a host of enhancements—ranging from stunning visual upgrades and map refurbishments to a comprehensive audio engine revamp. These changes reflect Ubisoft’s commitment to enhancing the user experience within its flagship esports title.
Celebrating its tenth anniversary, Rainbow Six Siege X represents a significant milestone for the game’s community. Game Director Joshua Mills and Creative Director Alexander Karpazis have been diligently developing this ambitious project for the last three years, positioning it as a landmark update in the franchise’s history.
Introducing the Dual Front Game Mode
One of the standout features of Siege X is the launch of the Dual Front game mode, marking its first permanent addition since the game’s rollout. Players will engage in adrenaline-pumping 6v6 matches, where teams comprising carefully selected attackers and defenders will battle to control strategic sectors for victory. To elevate the tactical experience, this mode includes new mechanics such as a minimap and seasonal lore-themed maps.
The Exclusive District Map
Central to the Dual Front mode is the expansive District map. Designed with a continually evolving layout, District supports the new 6v6 format while encouraging innovative strategies that players have yet to experience in Rainbow Six Siege.

Comprehensive Audio Overhaul
In tactical shooters like Rainbow Six Siege, sound plays a crucial role in gameplay. While previous audio engines offered inconsistent experiences, the Siege X update promises a significant improvement. Players can look forward to clearer gunshots, explosions, and footsteps, thanks to a complete audio system overhaul, which is now undergoing testing in a closed beta.

Modernization of Existing Maps
Rather than just introducing new content, Siege X focuses on refining existing elements. Under the direction of Karpazis, the visual upgrades aim to restore the series’ iconic dark, gritty aesthetic, with enhancements in lighting and textures. A total of five maps will receive visual updates, including:
- Clubhouse
- Chalet
- Bank
- Kafe Dostoyevsky
- Border

Enhanced Visual Features
As players embark on their journeys in Year 10 Season 2, they can also anticipate three additional overhauled maps and updated user interfaces in subsequent seasons. Notably, PC gamers will gain access to true-4K texture packs, enhancing the graphical fidelity significantly.

Additionally, players can expect the introduction of first-person shadows to improve situational awareness by helping players manage their visibility.
Advanced Rappelling Mechanics
Rappelling is pivotal to Siege’s gameplay, and the upcoming update promises further enhancements. With Siege X, players will be able to execute tactical maneuvers such as sprinting mid-rappel and transitioning smoothly around corners, adding layers of strategic depth.

Momentum-Based Movement System
The introduction of momentum-based movement will allow players to maneuver more responsively. Operators can transfer their momentum from short drops into sprint animations, enhancing fluidity and control during engagements.
Weapon Inspection Feature

A highly-requested feature, weapon inspection will allow players to showcase their favorite skins without interrupting gameplay. This will be accessible via a new keybind in the control settings.
Introduction of Destructible Elements
Siege X will introduce destructible ingredients as interactive elements on the maps, such as fire extinguishers that can create smoke screens or gas pipes that lead to explosive effects. These additions aim to diversify gameplay options and strategies.

Enhanced Communication Tools
Acknowledging the importance of communication within teams, Siege X will feature a communication wheel to bridge the gap for players who lack microphones. This tool facilitates essential information sharing and teamwork, keys to success in competitive play.

Transition to a Free-to-Play Model
In a major shift, Siege X will adopt a free-to-play model, aiming to expand its player base significantly. New users can dive into various modes without any payment, including:
- Dual Front
- Onboarding
- Quick Match
- Events
- Unranked

However, the premium version will still be necessary to engage in ranked play and Siege Cup matches. Free-to-play participants will initially have access to 26 operators, with the option to unlock more through gameplay.
Revamped Operator Ban System
Siege X will implement a new operator ban system to enhance strategic depth. Each round, attacking and defending teams can ban one operator, totaling six bans before side swapping. This will necessitate careful team dynamics and planning regarding operator selection.

The dynamic nature of this system allows players to effectively respond to threats and strategize more intricately based on the operators selected for each match.
Rewards for Veteran Players
In recognition of their loyalty, veteran players of Rainbow Six Siege will receive special rewards, including a badge symbolizing their participation based on their start year. Commemorative rewards from each year will also be given, with early adopters reaping the most benefits.

Player Protection Initiatives
With the introduction of Shield Guard, Ubisoft aims to tackle cheaters more effectively by addressing not just the players cheating but also those developing cheats. This initiative, launched during the Six Invitationals in February 2025, will be complemented by a new Reputation system designed to foster a positive gaming environment by moderating player behavior through chat analysis.
